Welcome!
Final Burn Neo => FBN Development => Topic started by: Barry Harris on December 10, 2018, 02:54:58 PM
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https://www.fbalpha.com/view/243/
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Double Flawless Victory :)
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Great news Barry :)
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Awesome work, Barry! :)
About the people that made this happen and Big thanks to:
Romhack for the initial wunit,dcs,adsp2100 ports and homebrew TMS34010 core!
Treble Winner for fixing up and reviving interest the W-Unit driver, and porting the T-Unit driver
iq_132 for removing c++11 dependencies on the cpus & stuff
dink making sound work. I never had so much fun and insanity at the same time on a sound core (dcs)
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(http://vignette2.wikia.nocookie.net/mkwikia/images/e/ed/Toasty_mk3.JPG/revision/latest?cb=20110310085358)
Tooosty !
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Awesome! we did it! :biggrin:
I'm going to upgrade the TMS34010 core to properly support raster operations: clipping, windowing support, boolean ops, arithmetic ops, plane masking, interruptable PIXBLT, more bpp (ATM only 8bpp is supported) and implement some TMS34020 opcodes.
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Big news! :eek:
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Congratulations on completing the T-Unit driver :).
It's nice to see so many american hardware support added recently in fbalpha, i've seen a lot a inquiry about this over the years on various forums.
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Does the characters's shadows present ?
Seems not according to the first grabs showed
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Does the characters's shadows present ?
Seems not according to the first grabs showed
They are, the first grabs were from early progress, now the driver is ready for release.
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Cant wait !!!!! 2019 will be a great year !
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i understand nothing about technicalities, but thanks to all devs involved!!!