Hi again!
I'm working on my own build of FBA (based on v0.2.95.23), trying to fix all bugs, that I've found in the project (low-pass filter problem, when "pause" has pressed, for example), and to add something new from other projects of FBA, such as Input macro-driver and so on... but recently I've found a bug, when I'd loaded a saved state for "1944 - loop master" during gameplay... and some sprites from previous frame of this game didn't dissapear, as they should, after screen redraw... that's not an emulation bug!.. but I've no idea what's wrong...
Any suggestions?.. thanks in advance...