Hi everyone, I haven't talked here lately - here's an update of the behind-the scenes fixing and other stuff:
Been working hard adding the finishing touches to WEC Lemans / Hot Chase, they're almost done.
Also working hard on Cisco Heat HW. Unfortunately, Cisco Heat isn't really playable due to unemulated video issues - but, we get Big Run, F1 Grand Prix Star 1 and 2 - which are awesome games. Especially Big Run
Added the spritemasking effect to Fuukifg3 / Asura Blade. This fixes the match with DoppleGanger - see the attached screenshot, it looks sorta like an alpha-transparency effect. To make this effect, they drew the background normally, then again in a deep red color, but hidden from view. When the DoppleGanger sprite passes over the background, it blocks the normal background so only the deep red background passes through - thus creating such a neat effect. When the character goes into Special mode, game uses a wavey-raster effect on the deep red background layer, so now it looks like DoppleGanger is on fire
Lastly, savestates for games using cpus: 68k, 6809, 6502 are updated, meaning old savestates won't work with the new version. Terribly sorry about this guys! There were some nasty bugs in our cpu handling that needed to be fixed, working on the WEC Lemans driver actually exposed one of them, which lead to fixing the same issue in other cores.
What's this mean? If you're playing a game using states, don't upgrade fbneo until you've finished the game(s), as the states will be incompatible with the new version.
best regards,
- dink