Author Topic: Some drivers changes  (Read 47090 times)

Offline BisonSAS

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Some Konami drivers changes
« Reply #15 on: March 28, 2010, 12:50:39 AM »
src\burn\konami\d_ajax.cpp

  • Added input "Service"
  • Added unicode title:
    Ajax ◦ エージャックス
  • Fixed ClearOpposites


src\burn\konami\d_aliens.cpp

  • Added input "Service"
  • Added ClearOpposites
  • Fixed scroll


src\burn\konami\d_blockhl.cpp

  • Added input "Service"
  • Fixed all Dips
  • Added unicode title:
    Quarth ◦ クォース
  • Added ClearOpposites


src\burn\konami\d_bottom9.cpp

  • Added input "Service"
  • Fixed Dips in mstadium
  • Added unicode title:
    Main Stadium ◦ メインスタジアム
  • Added ClearOpposites


src\burn\konami\d_contra.cpp

  • Fixed default Dips
  • Fixed Dip "Service Mode"
  • Removed Dips: "Cabinet" and "Upright Controls" (only used in gryzor sets)
  • Added ClearOpposites
  • Changed the HARDWARE_MISC_PRE90S to HARDWARE_PREFIX_KONAMI
  • Added unicode title:
    魂斗羅 コントラ


src\burn\konami\d_crimfght.cpp

  • Added inputs:
    "Service 2", "Service 3" and "Service 4"
  • Added ClearOpposites
  • Fixed ROM info (4 players max)
  • Changed resolution to 320x224


src\burn\konami\d_gbusters.cpp

  • Added input "Service"
  • Added ClearOpposites


src\burn\konami\d_gradius3.cpp

  • Added input "Service"
  • Added ClearOpposites
  • Changed the HARDWARE_MISC_PRE90S to HARDWARE_PREFIX_KONAMI in gradius3
  • Added unicode title:
    Gradius III 伝説から神話へ


src\burn\konami\d_hcastle.cpp

  • Fixed default Dips
  • Fixed Dip "Allow Continue"
  • Added unicode title:
    悪魔城 ドラキュラ


src\burn\konami\d_hexion.cpp

  • Fixed default Dips
  • Added Dip "Service Mode"
  • Added ClearOpposites
  • Added unicode title:
    Hexion ◦ ヘクシオン


src\burn\konami\d_mainevt.cpp

  • Added inputs:
    "Service 2", "Service 3" and "Service 4"
  • Added ClearOpposites
  • Added unicode titles:
    リングの 王者

    餓流禍


src\burn\konami\d_parodius.cpp

  • Added input "Diagnostics"
  • Added ClearOpposites
  • Added unicode title:
    Parodius パロディウスだ! -神話からお笑いへ-


src\burn\konami\d_rollerg.cpp

  • Fixed default Dips
  • Added ClearOpposites


src\burn\konami\d_simpsons.cpp (Need add the Treble Winner sound fix)

  • Fixed scroll
  • Added ClearOpposites


src\burn\konami\d_spy.cpp

  • Fixed default Dips
  • Added Dip "Power"
  • Fixed scroll
  • Fixed the game speed


src\burn\konami\d_surpratk.cpp

  • Added input "Test"
  • Added Dip "Bonus Quiz"
  • Added ClearOpposites


src\burn\konami\d_thunderx.cpp

  • Fixed default Dips
  • Added Dip "Service Mode"
  • Added ClearOpposites
  • Added unicode titles:
    Super 魂斗羅 エイリアン の逆襲

    Thunder Cross ◦ サンダークロス


src\burn\konami\d_tmnt.cpp

    Teenage Mutant Ninja Turtles
    • Fixed Player 4 inputs
    • Fixed Dip "Coin B"
    M.I.A. - Missing in Action
    • Fixed Dip "Coin B"
    Cue Brick (World ver. D)
    • Changed Genre GBF_PLATFORM to GBF_PUZZLE
    Bells & Whistles
    • Added unicode title:
      出たな!! Twin Bee ツインビー
    Sunset Riders
    • Fixed inputs:
      "Service 2", "Service 3" and "Service 4"
    Thunder Cross II
    • Fixed scroll
    • Fixed ClearOpposites (Player 1)
    Teenage Mutant Ninja Turtles - Turtles in Time
    • Fixed ROM info (4 players max)
    • Changed resolution to 288x224
    • Fixed inputs:
      "Service 2", "Service 3" and "Service 4"
    Quiz Gakumon no Susume
    • Fixed input "Service"
    • Fixed game version
    • Added unicode title:
      クイズ 学問ノススメ Gakumon no Susume
    Punk Shot
    • Added inputs:
      "Service 2", "Service 3" and "Service 4"
    • Fixed punkshotj Dips
    • Fixed input P1 and P2 start (punkshot2 and punkshotj)


    src\burn\konami\d_twin16.cpp

      Devil World
      • Fixed Dip "Service Mode"
      • Added inputs:
        "Service 2", "Service 3" and "Map Button"
      • Fixed ROM info in darkadv (3 players max)
      • Added unicode title:
        魔獣の王国
      Vulcan Venture
      • Added clones:
        Vulcan Venture (Old)
        Vulcan Venture (Oldest)
      • Added unicode title:
        Gradius II - GOFER の野望
      The Final Round
      • Added ClearOpposites
      • Added unicode title:
        Hard Puncher -血まみれの栄光-
      M.I.A. - Missing in Action (Japan) / Cue Brick (Japan)
      • Fixed default Dips


      src\burn\konami\d_ultraman.cpp

      • Added inputs:
        "Diagnostics" and "Service"
      • Removed Dip "Service Mode"
      • Fixed scroll
      before:

      after:

      • Added ClearOpposites
      • Fixed the sound speed
      • Added Full unicode title:
        ウルトラマン 空想特撮シリーズ


      src\burn\konami\d_vendetta.cpp

        Vendetta
        • Changed resolution to 304x224
        before:

        after:

        • Fixed the game speed
        Escape Kids
        • Added inputs:
          "Service 2", "Service 3", "Service 4", "P3 Start" and "P4 Start"
        • Changed resolution to 288x240
        • Added ClearOpposites


        src\burn\konami\d_xmen.cpp

        • Changed input "Service" to "Diagnostics"
        • Added input "Service 2"
        • Added ClearOpposites
        • Changed resolution to 288x224
        • Fixed ROM info in xmene (4 players max)

        Recommended use the CaptainCPS-X driverlist_gen
        [/list][/list][/list]
        « Last Edit: March 28, 2010, 01:07:20 AM by BisonSAS »

        Offline CaptainCPS

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        Re: Some Konami drivers changes
        « Reply #16 on: March 28, 2010, 03:32:14 AM »
        Excellent BisonSAS!! Those are great updates ^^, keep up the good job man!

        btw, you may want to try using my latest version of the FBA Driverlist Gen v0.3 RC1  ;p, let me know if you find any issues :) so far I think it should be working fine.

        here is the what's new:

        Quote
           v0.3 (21-03-2010)
           ----|

              + fixed a couple of string handling problems.
              + implemented a 4-step driverlist.h check, so it gets generated when needed only.
              + directories are now obtained from makefiles as arguments.
              + commented / disabled the directory auto-scanning.
              + cleaned a few other things.

        You have to update this in the makefile(s) for this version specifically ...

        FIND

        Code: [Select]
        #
        # Compile & Initialize FBA Driverlist Generator
        #

        $(driverlist.h): $(srcdir)scripts/driverlist_gen.cpp
        @$(CXX) -mconsole $(CXXFLAGS) $(LDFLAGS) $< -o driverlist_gen.exe
        @driverlist_gen.exe $(drvobj)
        @rm driverlist_gen.exe

        REPLACE WITH

        Code: [Select]
        #
        # Compile & Initialize FBA Driverlist Generator
        #

        dirend = alldir_end

        $(driverlist.h): $(srcdir)scripts/driverlist_gen.cpp
        @$(CXX) -mconsole $(CXXFLAGS) $(LDFLAGS) $< -o driverlist_gen.exe
        @driverlist_gen.exe $(alldir) $(dirend) $(drvobj)
        @rm driverlist_gen.exe

        Take care!

        SeeYaa!
         :biggrin:
        « Last Edit: March 28, 2010, 03:37:35 AM by CaptainCPS-X »

        Offline BisonSAS

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        Some drivers changes
        « Reply #17 on: March 28, 2010, 07:57:32 PM »
        src\burn\misc\post90s\d_mcatadv.cpp

        • Added ClearOpposites
        • Added overclock 68K CPU support
        Magical Cat Adventure
        • Added Dip "Service Mode"
        • Added Coin Mode condition
        Nostradamus
        • Added input "Diagnostics"
        • Added Dip "Service Mode"
        • Added unicode title:
          노스트라담스 예언

        Nice work CaptainCPS-X:smilie:

        Saludos! :biggrin:

        Offline BisonSAS

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        Ultraman fix
        « Reply #18 on: March 30, 2010, 12:52:08 AM »
        I found one small bug in Ultraman. :p

        Look:


        Fixed:


        In src\burn\konami\d_ultraman.cpp

        Find this:
        Code: [Select]
        K051960SetSpriteOffset(8, 0);
        Replace with this:
        Code: [Select]
        K051960SetSpriteOffset(9, 0);
         :cool:

        Offline iq_132

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        Re: Some drivers changes
        « Reply #19 on: March 30, 2010, 01:40:58 AM »
        Nice work man. :) I'm glad to see someone doing the detail work that I just can't seem to manage to get right. :)


        Offline JacKc

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        Re: Some drivers changes
        « Reply #20 on: April 13, 2010, 01:58:14 PM »
        src/burn/neogeo/d_neogeo.cpp

        Ironclad / Chotetsu Brikinger
        • Rename Ironclad (Wii VC JP Release) to Brikinger
        • Added Ironclad (Wii VC US Release)
        • Added unicode title :
          Ironclad ◦ 超鉄ブリキンガー


        Offline BisonSAS

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        Some Psikyosh driver change
        « Reply #21 on: April 21, 2010, 03:56:13 PM »
        src\burn\psikyo\d_psikyosh.cpp

        • Removed dip "Service Mode"
        • Added input "Test"
        • Fixed dip Region in: Dragnblz, Gunbird2 and S1945iii
        • Added Clear opposites
        • Fixed Latin title in soldivid:
          Sol Divide - The Sword Of Darkness
          Sol Divide - Sword of Darkness
        • Fixed Latin title in daraku:
          Daraku Tenshi - The Fallen Angels
          The Fallen Angels / Daraku Tenshi - The Fallen Angels
        • Added unicode titles:

          堕落天使 - The Fallen Angels


          Dragon Blaze ドラゴン ブレイズ


          Gunbarich ガンバリッチ


          Gunbird 2 ガンバード 2


          G►taste 麻雀 - じぃ・ていすと まあじゃん


          Sol Divide - ソルディバイド


          Space Bomber スペースボンバー

        Offline BisonSAS

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        CPS-3 fix
        « Reply #22 on: April 24, 2010, 01:27:12 PM »
        src\burn\cps3\cps3run.cpp

        • Fixed ClearOpposites for Player 2

        Offline BisonSAS

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        Toaplan cleaned up
        « Reply #23 on: April 24, 2010, 06:28:56 PM »
        src\burn\toaplan\d_demonwld.cpp

        • Forced the driver to use the Musashi 68K core
        • Removed debug status
        • Added dip "Service Mode"
        • Added Japan coinage condition
        • Removed dip "Unused"
        • Added unicode title:
          ホラーストーリー


        src\burn\toaplan\d_kbash2.cpp

        • Fixed dips "Coin A" and "Coin B"
        • Fixed sound (BG music and continue sound)
        • Fixed the DrvExit function
        • Added BDF_BOOTLEG
        • Added unicode title:
          Knuckle Bash ナックルバッシュ 2


        src\burn\toaplan\d_rallybik.cpp

        • Added dip "Service Mode"
        • Added World coinage condition
        • Changed the GBF_VERSHOOT to GBF_RACING
        • Added unicode title:
          ダッシュ野郎


        src\burn\toaplan\d_samesame.cpp

        • Added dip "Service Mode"
        • Added Europe coinage condition
        • Added dips "Coin A" and "Coin B" in fireshrkdh


        src\burn\toaplan\d_vimana.cpp

        • Added dip "Service Mode"
        • Added Europe coinage condition

        Offline vbt

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        Re: Some drivers changes
        « Reply #24 on: April 25, 2010, 12:20:33 PM »
        Great job BisonSAS !

        Offline JacKc

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        Re: Some drivers changes
        « Reply #25 on: July 14, 2010, 05:57:59 PM »
        src/burn/neogeo/d_neogeo.cpp

        • Update to MAME 0.138u3
        • Added The King of Gladiator Plus (bootleg / hack)
        • Removed kof95 MVS dump with 4x eprom (found as 0XX-PG1; same checksums)
        • Removed lastblad japan revision set (useless as it is on eprom, found as XXX-P1 and XXX-P2; same checksums)
        • Removed 3counbt set with p1/p2 4mbit on eprom (useless as it is on eprom, found as XXX-P1; same checksum)
        • Removed roboarmy set 2 (could be a real set, MVS, a PG revision but not confirmed)
        • Removed samsho Old version (also on eprom)

        Baseball Stars 2
        • Added unicode title :
          Baseball Stars 2 ◦ ベースボールスターズ2

        Street Hoop / Street Slam / Dunk Dream
        • Added unicode title :
          Street Hoop / Street Slam / Dunk Dream ◦ ダンク・ドリーム

        Ironclad / Chotetsu Brikinger (Wii Virtual Console JP release) [brikinger]
        • Added unicode title :
          超鉄ブリキンガー ◦ BRIKIN'GER

        Ironclad / Chotetsu Brikinger (Wii Virtual Console US release) [ironclad]
        • Added unicode title :
          IRONCLAD ◦ 鉄生ル者
        « Last Edit: July 15, 2010, 07:33:01 AM by JacKc »


        Offline BisonSAS

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        Dunk Dream title
        « Reply #26 on: July 15, 2010, 01:47:40 AM »

          • Added unicode title :
            Street Hoop / Street Slam / Dunk Dream ◦ ダンクドーム
          The correct unicode title is:
          ダンク・ドリーム

           :cool:

          Offline JacKc

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          Re: Dunk Dream title
          « Reply #27 on: July 15, 2010, 06:58:00 AM »
          The correct unicode title is:
          ダンク・ドリーム

           :cool:

          Regarding Title screen, you're right BisonSAS...But regarding Title Catalogue in official NEOGEO MUSEUM site, unicode title for Dunk Dream is ダンクドリーム
          Anyway, i've fixed it on d_neogeo.cpp...

          EDIT:

          src/burn/neogeo/d_neogeo.cpp

          3 Count Bout / Fire Suplex
          • Added unicode title :
            3 Count Bout / Fire Suplex ◦ ファイヤー・スープレックス
          « Last Edit: July 15, 2010, 09:50:54 AM by JacKc »


          Offline JacKc

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          Re: Some drivers changes
          « Reply #28 on: July 19, 2010, 02:39:50 PM »
          src/burn/neogeo/d_neogeo.cpp

          Robo Army
          • Added unicode MVS japanese label :
            Robo Army ◦ ロボアーミー

          Magician Lord
          • Added unicode MVS japanese label :
            Magician Lord ◦ マジシャンロード

          Aero Fighters 2 / Sonic Wings 2
          • Added unicode MVS japanese label :
            Aero Fighters 2 / Sonic Wings 2 ◦ ソニックウィングス2

          Aero Fighters 3 / Sonic Wings 3
          • Added unicode MVS japanese label :
            Aero Fighters 3 / Sonic Wings 3 ◦ ソニックウィングス3


          Andro Dunos
          • Added unicode MVS japanese label :
            Andro Dunos ◦ アンドロデュノス
          « Last Edit: July 19, 2010, 03:51:06 PM by JacKc »


          Offline JacKc

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          Re: Some drivers changes
          « Reply #29 on: July 23, 2010, 07:27:25 AM »
          src/burn/neogeo/d_neogeo.cpp

          • Update to MAME 0.138u4
          • Renamed kof99n to kof99k (KOREAN VERSION)
          • Renamed P's in mslug3 to correct chip label
          • Renamed ROMs in jockeygp according to original cart
          • Renamed ROMs in vliner/vlinero according to original cart
          • Identified and tagged all MVS sets which were not officially
            released for the AES system (according to official SNK Playmore
            title catalogue and Neo-Geo Masterlist)
          • Several sets have been identified (AES / MVS VERSION) and tagged
            properly
          (Johnboy)
          • Added Quiz Daisousa Sen - The Last Count Down (Korean version) dump from kawaks 1.62*
          • Added Quiz King of Fighters (Korean version) dump from kawaks 1.62**
          • Added Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean version) dump from kawaks 1.62***

          * This MVS Original cart exists (Note the NGH number is 123 on all rom chips)

          http://mvs.gotwalls.com/images/2/23/Quiz_daisousa_sen_set2_b1_front.jpg
          http://mvs.gotwalls.com/images/b/b5/Quiz_daisousa_sen_set2_b2_front.jpg

          ** This MVS Original cart seems to exist (chip labels in kawaks not match the chip labels on thoses scans)

          http://mvs.gotwalls.com/images/e/ed/Quiz_king_of_fighters_set2_b1_front.jpg
          http://mvs.gotwalls.com/images/9/93/Quiz_king_of_fighters_set2_b2_front.jpg

          *** This MVS Original cart exists (Note: 223-P1K. Chip label in Kawaks is 124-p1k )

          http://mvs.gotwalls.com/images/8/84/Real_bout_fatal_fury_special_set3_b1_front.jpg
          http://mvs.gotwalls.com/images/4/4f/Real_bout_fatal_fury_special_set3_b2_front.jpg


          To JohnBoy :

          Nam 1975
          On MAME, V's Chip label are :
            * 001-v1
            * 001-v2
            * 001-v22
            * 001-v23

          On original NEO MVS PROG NAM scan (http://mvs.gotwalls.com/images/7/71/Nam_1975_set1_b1_front.jpg), we can clearly see V's Chip label are :
            * 001-v11
            * 001-v21
            * 001-v22
            * 001-v23

          View Point
          Notice on an original NEO-MVS PROG-G2 scan (http://mvs.gotwalls.com/images/f/f7/Viewpoint_set1_b1_front.jpg) with some different  V's Chip label :
            * 051-v2
            * 051-v4

          Art of Fighting 2
          Notice an original NEO-MVS CHA256 scan (http://mvs.gotwalls.com/images/6/61/Aof_2_set2_b2_front.jpg) with 4 C's with Chip labels :
            * 056-c13
            * 056-c24
            * 056-c57
            * 056-c68

          Super Sidekicks 2
          Notice a MVS set with original NEO-MVS CHA256 scan (http://mvs.gotwalls.com/images/2/2d/Super_sidekicks_2_set1_b2_front.jpg) with 8 C's with Chip labels... and with original NEO-MVS PROGTOP (http://mvs.gotwalls.com/images/d/d7/Super_sidekicks_2_set1_b1_front.jpg) with 2 P's with unknown Chip Label (maybe an older set?) :
            * 061-c1
            * 061-c2
            * 061-c3
            * 061-c4
            * 061-c5
            * 061-c6
            * 061-c7
            * 061-c8
            * EP1
            * EP2

          World heroes 2 Jet
          Notice original NEO-MVS CHA256 scan (http://mvs.gotwalls.com/images/3/3b/World_heroes_2_jet_set2_b2_front.jpg) with 8 C's with Chip labels (same as AES?) :
            * 064-c1
            * 064-c2
            * 064-c3
            * 064-c4
            * 064-c5
            * 064-c6
            * 064-c7
            * 064-c8

          Samurai Shodown II
          Notice a NEO-MVS PROGTOP scan (http://mvs.gotwalls.com/images/b/b9/Samurai_shodown_ii_set2_b1_front.jpg) with 4x eprom (EP1, EP2, P1 and SP2)

          The King Of Fighters '96
          Notice a NEO-MVS PROGSS3 scan (http://mvs.gotwalls.com/images/e/e5/Kof96_set2_b1_front.jpg) with 4x eprom (EP1~EP4) and 214-P5

          Sengoku 3
          Notice a NEO-MVS PROG-BK1 scan  (http://mvs.gotwalls.com/images/d/d8/Sengoku_3_set1_b1_front.jpg) with 261-PG1 (later MVS Revision?)
          « Last Edit: July 23, 2010, 04:25:11 PM by JacKc »