Author Topic: dink's FBN Development & Fixes thread  (Read 760588 times)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1920 on: May 09, 2020, 08:50:21 AM »
Thanks Gab75 :)

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #1921 on: May 09, 2020, 02:32:45 PM »
Sydney Hunter recomended 100%!  :cool:

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1922 on: May 09, 2020, 04:11:59 PM »
Sydney Hunter recomended 100%!  :cool:

IMHO this game takes the spiritual heritage of a "real classic", Montezuma's Revenge! ;)

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #1923 on: May 10, 2020, 03:58:15 AM »
IMHO this game takes the spiritual heritage of a "real classic", Montezuma's Revenge! ;)

I never played Montezuma's Revenge, but it does look similar. The visuals remind me a bit of Rick Dangerous, except it looks much less brutal.
I see there were Mega Drive and SNES versions in development, but they're unreleased from what I can tell. :(
« Last Edit: May 10, 2020, 04:18:01 AM by Stifu »

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1924 on: May 10, 2020, 05:53:09 AM »
I never played Montezuma's Revenge, but it does look similar. The visuals remind me a bit of Rick Dangerous, except it looks much less brutal.

Montezuma's Revenge was made in the distant 1984 by Parker Brothers for almost all home systems of the period (IIRC a Master System conversion was made some years later)... probably the first Rick Dangerous was inspired by this game! :)

I see there were Mega Drive and SNES versions in development, but they're unreleased from what I can tell. :(

The SNES version is out for about two years (Sydney Hunter and the Caverns of the Death) ;)
https://www.portabledev.com/jeux/supernes/sydney-hunter-snes/

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #1925 on: May 10, 2020, 06:57:49 AM »
The SNES version is out for about two years (Sydney Hunter and the Caverns of the Death) ;)
https://www.portabledev.com/jeux/supernes/sydney-hunter-snes/

Cool, thanks! I'm a Mega Drive guy, but the SNES version looks awesome.
That said, I clicked the order link, and it led me to an "Oops! That page can't be found." page.
I was hoping for a downloadable ROM (I don't mind paying for it), but it seems they only sell physical copies. Oh well.

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1926 on: May 10, 2020, 08:50:56 AM »
Cool, thanks! I'm a Mega Drive guy, but the SNES version looks awesome.
That said, I clicked the order link, and it led me to an "Oops! That page can't be found." page.
I was hoping for a downloadable ROM (I don't mind paying for it), but it seems they only sell physical copies. Oh well.

... hope springs eternal !  :wink:

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #1927 on: May 10, 2020, 08:55:25 AM »
IMHO this game takes the spiritual heritage of a "real classic", Montezuma's Revenge! ;)

Poor hunter got a fleshed over is :biggrin:. It's hard to beat this. Only used save stages.

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #1928 on: May 10, 2020, 09:40:18 AM »
I tried the SNES game. I'm disappointed. :\
The graphics are good, but it is buggy, unpolished and lacks depth.

I see the SMS game is not the same. I hope it's better.
Edit: actually I see there's more than one Sydney Hunter on the Master System. The Sacred Tribe and the Caverns of Death. Both look pretty similar.
« Last Edit: May 10, 2020, 09:46:35 AM by Stifu »

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1929 on: May 10, 2020, 10:01:21 AM »
I tried the SNES game. I'm disappointed. :\
The graphics are good, but it is buggy, unpolished and lacks depth.

I see the SMS game is not the same. I hope it's better.
Edit: actually I see there's more than one Sydney Hunter on the Master System. The Sacred Tribe and the Caverns of Death. Both look pretty similar.

Actually there's only one Sydney Hunter on SMS, "The Sacred Tribe". As far as I know, SMS "The Caverns of Death" is still in a "alpha-stage" of development...
I like much Sydney Hunter Master System version! :)
« Last Edit: May 10, 2020, 10:04:06 AM by Gab75 »

Offline JacKc

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Re: dink's FBN Development & Fixes thread
« Reply #1930 on: May 10, 2020, 12:06:09 PM »
New update for Chips Challenge. It is now v1.3 ;)



Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1931 on: May 10, 2020, 01:10:37 PM »
New update for Chips Challenge. It is now v1.3 ;)

Thanks for the info! :)

EDIT: version updated
« Last Edit: May 11, 2020, 12:17:23 AM by Gab75 »

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1932 on: May 12, 2020, 03:30:56 PM »
Other two Master System "HB" games are fully emulated on FBN (powered by dink, with a little help by me)

To be honest, they are "Alex Kidd in Miracle World" hacks, but the "final result" is totally different from the source...
Galactic Boogers
Tower of Sorrow


Ehm, I almost forgot, SMS "Voyage a Sorceress' Vacation" has been updated to v1.03 ! ;)
« Last Edit: May 12, 2020, 03:32:14 PM by Gab75 »

Offline JacKc

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Re: dink's FBN Development & Fixes thread
« Reply #1933 on: May 12, 2020, 03:33:17 PM »
Nice work dink & Gab75...or maybe Gab75 & dink ;)


Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1934 on: May 13, 2020, 12:40:20 AM »
Nice work dink & Gab75...or maybe Gab75 & dink ;)

You're welcome! :) dink is always the "main engine" ! ;)