Hello Romhack
as you said, I got the latest code and build it with qt on my ununtu OS, I run it and found it shows:
Erro ao carregar o shader: 0:2(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
Erro ao carregar o shader: 0:2(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
does it means my system OpenGL is lowe than the fba wanted ? I found in the fba code said it would need the opengl 3.3 core.
so how to do this, need I update the OpenGL to 3.3 version ,but I think this ways maybe not a good idear, here is my grahic version:
chenzm@ubuntu:~$ glxinfo | grep -i opengl
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
OpenGL version string: 2.1 Mesa 10.3.2
OpenGL shading language version string: 1.20
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 10.3.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
could you advise me how to do next ,thank you very much .