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Final Burn Neo => FBN Development => Topic started by: fprietog on June 11, 2025, 02:50:56 AM

Title: [Solved] Several drivers broken using wine in linux since commit 472a7c99a
Post by: fprietog on June 11, 2025, 02:50:56 AM
Hello,

I know that FBNeo Windows builds are intended to be executed in real Windows not under wine in Linux, but it worked well till this commit:

472a7c99a : win32 cheat: Supports multiple file encodings
https://github.com/finalburnneo/FBNeo/commit/472a7c99a7f2a3af70a022d984443b75d5d19051

After that commit drivers like SNES or NES don't work anymore: games don't start and fbneo process hangs eating the CPU (a loop?).

Can I do something to help to find what happens?

Notes:
- Problem happens with latest wine 10.0 and wine-dev 10.9 in amd64 and arm64 environments.
- Reverting the commits 472a7c99a (win32 cheat: Supports multiple file encodings) and f112c2dda (fixed MacOS Build) makes fbneo drivers work again under wine.

Thanks and best regards.
Title: Re: Several drivers broken using wine in linux since commit 472a7c99a
Post by: dink on June 11, 2025, 09:13:11 AM
Actually, a lot of people are using FBNeo in WINE, so, this needs to be fixed :)
Title: Re: Several drivers broken using wine in linux since commit 472a7c99a
Post by: taoenwen on June 11, 2025, 09:16:31 AM
Should be fixed after this.

https://github.com/finalburnneo/FBNeo/commit/c52788546e73fd8101d194fb1386620c36cbc728
Title: [Solved] Several drivers broken using wine in linux since commit 472a7c99a
Post by: fprietog on June 11, 2025, 09:29:10 AM
Wow, what a quick response! As you said that commit fixed the problem.

Thank you very much @taoenwen
Title: Re: [Solved] Several drivers broken using wine in linux since commit 472a7c99a
Post by: taoenwen on June 11, 2025, 10:20:55 AM
Wow, what a quick response! As you said that commit fixed the problem.

Thank you very much @taoenwen

Thank you  :biggrin: