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41
FBN Development / Re: FBA Previews & Titles screenshots (fullset) + icons
« Last post by Hiko on August 28, 2019, 08:42:53 PM »
Hello, just wonder if you could please update these packs to 0.2.97.44? Thanks a lot!
42
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on August 28, 2019, 08:01:00 PM »
fastpop72, its pretty damn good - I've spent years perfecting it and fixing games that have very tight tolerances.
I don't know much about System C/C2, the games were never interesting enough for me to really look into it - nearly everything it has is already available on MD/Genesis.
OTOH, Someone recently ported the C2 game "SegaSonic Bros." to Megadrive, so anything is possible :) 

best regards,
- dink

Hello @dink. How accurate is the emulation of the Megadrive in FBNeo?

Could be the Sega System C2 ported to FBNeo using the Megadrive source?

I read it share almost the same hardware....

There are some interesting games in System C2 like both Columns or Puyo Puyos...
43
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by fastpop72 on August 28, 2019, 11:48:59 AM »
Hello @dink. How accurate is the emulation of the Megadrive in FBNeo?

Could be the Sega System C2 ported to FBNeo using the Megadrive source?

I read it share almost the same hardware....

There are some interesting games in System C2 like both Columns or Puyo Puyos...
44
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on August 28, 2019, 12:59:17 AM »
Hi friends and fans of FBN!

We need some help with testing new things..
Newly added driver:
Sega System 24 games: Bonanza Bros., Rough Racer, Hot Rod, Scramble Spirits, Gain Ground, Crack Down, Super Masters Golf..

Sega Master System / GameGear got some supermassive bugfixes and rework c/o Kev and dink..
From the whatsnew:
SMS Fix-a-Thon [Kev, dink]
   Fix all known broken games (SF2, Popeye (GG), Back to the Future 2, T2 and others..)
   Support per-line palette changes (For Sonic in water, etc)
   Disable sprite limit DIP improves flickering sprites in some games
   Improve fidelity for games which use the PSG as a DAC
So, test your favorite SMS / GameGear games and make sure everything is OK :)

Please post your results here - good or bad!

Grab latest exe here: https://github.com/finalburnneo/FBNeo-WIP-Storage-Facility/releases/tag/appveyor-build
recommendation: fbn-win32-gcc.7z or fbn-win32-debug-gcc.7z
personal recommendation: avoid 64bit and VS builds like the plague!!

best regards,
- dink
45
FBN Development / Re: Best way to contribute to source code
« Last post by dink on August 25, 2019, 09:23:23 AM »
Very nicely done, thanks for the contribution! :)
46
FBN Discussion / Re: FBNeo speed regression
« Last post by barbudreadmon on August 23, 2019, 01:03:12 AM »
There is some reason for that?
Apart from a few romset addition, there was no change to cps emulation for months. I think it's an issue with your arm board or your settings.
47
FBN Discussion / FBNeo speed regression
« Last post by apiso on August 22, 2019, 03:35:11 AM »
Bye,
I've noticed that in my arm board the latest version of libretro FBNeo have lost some fps in performance. With the FBNeo dated 25/07/2019 , in cps2 games I have costant 60 Fps, in the newer version instead fps dropped to 54,55 fps most of the times.
There is some reason for that? All the version are downloaded from libretro buildbot. 
48
FBN Development / Re: Combone's - Hacks & Translate games thread (News +) (V2.0)
« Last post by Combone on August 21, 2019, 09:33:08 PM »
@Combone: probably I found a bug in two "The King of Fighters '99" hacks (kof99eur, kof99sr) that it makes these games unplayable: when you begin a game the timer counter goes immediately from 99/90 to 00 and the match is over... thanks for your work! :)

I see it  :redface: I tested roms in old FBA called, "N3O". These hacks work good  :confused:
Tested in HBMAME, some hacks have same issue (Time go to 0).

I will investigate this.
49
FBN Development / Re: Combone's - Hacks & Translate games thread (News +) (V2.0)
« Last post by gxb on August 21, 2019, 08:06:22 PM »
As far as I know it's a protection. Some of these hacks are commerical , and for others the hackers do not want other people to hack their hacks so they combined ROMs and emulator together and set some traps. If you rip their ROMs and run them with other emulators, you just could not run them properly.
BTW, kof99eur is a commerical hack for GOTVG. I think it is made by the same hacker who made kof98alpha.
50
FBN Development / Re: a new name!
« Last post by Fulg0re on August 21, 2019, 10:02:05 AM »
Yeah that's the way... Just reduce transparency of the shadow 20 % and it's perfect

Kind regards
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