Dear friends & fans of FBNeo
Rewind feature is in!Set up your
rewind and
rewind cancel keys or buttons in the inputs of _anygame_ and copy it into preset.ini*

or just use the hard-coded Pg-UP button for Rewind. either way!
*(config\presets\preset.ini)
Inputs -> Rewind Settings, enable / set memory for rewind
Don't forget about Rewind CancelWhilst holding the rewind button/key, if you've gone back too far - the cancel button will undo the rewind.
Rewind + Fast Forward?Yes
.....Rewind + cv1000, at 168+megs per frame/state?
no.
Rewind + Recording?From Power-On: Yes
Not Power-On: Yes (was
BE CAREFUL. if you rewind before started recording, it will EXPLODE like a ruski ammo depot!)
Notes:
When memory limit is reached, it will go back and delete every 2nd rewind-frame from memory, to free up new rewind-spots.
In the debug version of FBNeo, you can see when this happens in the debug console (Misc -> Options -> Show Debug Console)
If you get studders every once in a while with rewind enabled: reduce the amount of rewind memory.
best regards,
- dink