This is a known problem with Cadash in several emulators (not magic engine though), so in the meantime play the arcade version.
I remember porting PCE support to FBA and testing literally every game on the system. I remember Casash being a mess and could never get it to straighten out. It was the same way in MESS at the time (PCE has had a re-write since then, I don't know if it's better or not).
When I tried it the shaking will stop if I pause the game (the pause of the game, and not the emulator). I think the problem comes from the drawings. Maybe the emulator's screen re-draw function isn't in sync with the game's refresh rate when the pixels moving. I not understand a thing about console technology, this is just a thought.
There is no CD emulation at all. As this driver is based on MESS emulation, compatibility *should* be the same. Known emulation issues - also present in MESS unless noted. SOUND PROBLEMS Bouken Danshaku Don - The Lost Sunheart (not present in mess) GRAPHICS PROBLEMS Cadash - graphics shaking OTHER PROBLEMS Niko Niko Pun - hangs in-game Benkei Gaiden - hangs after sunsoft logo Power Tennis - frozen Tennokoe Bank - ?? Air Zonk / PC Denjin - Punkic Cyborgs - hangs in-game Hisou Kihei - Xserd: black screen
The problem is now fixed w/ Forgotten Worlds on Megadrive
Could the Revenge of Death Adder version of the Golden Axe added to the list? I would love to see that.
I don't think that it will be possible, at least in the near future... Golden Axe Revenge of Death Adder is based on SEGA System 32 hardware and the current FBA doesn't support many components of this hardware, e.g. the main CPU NEC V60 and the sound chip Ricoh RF5c68.