Author Topic: FB Neo Bugs Reports  (Read 17693 times)

Offline barbudreadmon

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Re: FB Neo Bugs Reports
« Reply #330 on: December 14, 2020, 05:18:35 PM »
Garou: Mark of the Wolves has some sound issues with FBNeo. A lot of times there are high frequency piercing sounds and music notes that extend for multiple seconds creating a very disturbing cacophonous sound. Known issue, I suppose, just hope it can be fixed some day, it's existed for years now.

Oh, you are that fightcade guy from discord... if you can reproduce this issue with our client and give more information on reproducing it (i don't think there is such an issue, never heard of it, including from people also playing on real hardware), i guess we can look into it. Otherwise, we stopped providing support for fightcade because they don't respect our license.

Offline dink

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Re: FB Neo Bugs Reports
« Reply #331 on: December 14, 2020, 08:20:44 PM »
Garou: Mark of the Wolves has some sound issues with FBNeo. A lot of times there are high frequency piercing sounds and music notes that extend for multiple seconds creating a very disturbing cacophonous sound. Known issue, I suppose, just hope it can be fixed some day, it's existed for years now.

Hi,
In order to fix a problem we have to be able to reproduce the problem.

I played a quick game and couldn't notice any problem like that, so, we need some more info:

Where in the game does this happen?  Make a savestate when the problem starts happening (or right before it starts happening is best) using FBNeo v1.0.0.01, found on here: https://github.com/finalburnneo/FBNeo-WIP-Storage-Facility/releases/download/appveyor-build/fbn-win32-gcc.7z

Attach it to a message here or upload it to something like https://www.sendspace.com/ and post the link.

thanks,
- dink

Offline Haze

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Re: FB Neo Bugs Reports
« Reply #332 on: December 15, 2020, 07:27:24 AM »
Oh, you are that fightcade guy from discord... if you can reproduce this issue with our client and give more information on reproducing it (i don't think there is such an issue, never heard of it, including from people also playing on real hardware), i guess we can look into it. Otherwise, we stopped providing support for fightcade because they don't respect our license.

If they're not respecting your license why not just be more direct with your words.  It's an illegal distribution of FBN.

It's no better than what Barry did if that is the case.

You should be taking legal action against them, not supporting them.

Offline barbudreadmon

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Re: FB Neo Bugs Reports
« Reply #333 on: December 15, 2020, 08:39:55 AM »
If they're not respecting your license why not just be more direct with your words.  It's an illegal distribution of FBN.

It's no better than what Barry did if that is the case.

You should be taking legal action against them, not supporting them.

It has been said several times actually, yeah they have gone totally illegal, actually it seems they even allow their client to download copyrighted content, but that doesn't mean we wouldn't fix a bug that actually exists in FBNeo source code.

Offline klaus2018

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Re: FB Neo Bugs Reports
« Reply #334 on: January 03, 2021, 09:44:33 PM »
hi
umk3 Smoke fatality graphic glitch

Offline dink

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Re: FB Neo Bugs Reports
« Reply #335 on: January 04, 2021, 07:37:48 PM »
Thanks Klaus, I think the stars are paying tribute to The Great Conjunction :)

Offline klaus2018

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Re: FB Neo Bugs Reports
« Reply #336 on: January 04, 2021, 08:33:03 PM »
Thanks Klaus, I think the stars are paying tribute to The Great Conjunction :)
haha :cool:

Offline dink

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Re: FB Neo Bugs Reports
« Reply #337 on: January 05, 2021, 01:43:36 AM »
klaus, problem is fixed, thanks for reporting! :)

best regards,
- dink

Offline klaus2018

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Re: FB Neo Bugs Reports
« Reply #338 on: January 05, 2021, 02:07:20 AM »
Thank you :cool:

Offline Joaquim2020

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Re: FB Neo Bugs Reports
« Reply #339 on: January 06, 2021, 07:04:54 AM »
When i made this fatality for the first time, i didn?t get it, why the world is destroyed, if even shao khan dies as well in the world too.  :biggrin:

Offline dink

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Re: FB Neo Bugs Reports
« Reply #340 on: January 06, 2021, 09:28:59 AM »
alignment of Jupiter and Saturn caused this illusion.

Offline geese howard

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Super street fighter II X 940311 Japan
« Reply #341 on: January 08, 2021, 03:09:33 PM »
Game: Super street fighter II X 940311 Japan

Sometimes music, while fight round changes, slowly go to low volume until mute, then returns when you hit or take a hit from the opponent.
Today i have issues at ryu and fei long?s stage.

Offline dink

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Re: FB Neo Bugs Reports
« Reply #342 on: January 09, 2021, 10:53:20 AM »
geese howard,
it's simple, there's volume buttons in the input config,  go to input config, scroll down and find them, then check "clear lock" and "clear input" button. ..for both "Volume Up" "Volume Down"

or maybe I'll remove these stupid volume buttons, since they always cause problems.. hmm...  (I think it was barry's idea anyways)

best regards,
- dink
« Last Edit: January 09, 2021, 10:54:25 AM by dink »

Offline Al82

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Re: FB Neo Bugs Reports
« Reply #343 on: January 09, 2021, 11:20:08 AM »
I think there's a problem with the horizontal resolution of Wonder Boy (wboy.zip) and associated ROM sets - FBN seems to be stretching the image. I tried changing the aspect ratio options, but it didn't make any difference.

Offline charles32k

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Re: FB Neo Bugs Reports
« Reply #344 on: January 09, 2021, 04:15:24 PM »
try delete config and create new?