Author Topic: [Solved] Several drivers broken using wine in linux since commit 472a7c99a  (Read 402 times)

Offline fprietog

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Hello,

I know that FBNeo Windows builds are intended to be executed in real Windows not under wine in Linux, but it worked well till this commit:

472a7c99a : win32 cheat: Supports multiple file encodings
https://github.com/finalburnneo/FBNeo/commit/472a7c99a7f2a3af70a022d984443b75d5d19051

After that commit drivers like SNES or NES don't work anymore: games don't start and fbneo process hangs eating the CPU (a loop?).

Can I do something to help to find what happens?

Notes:
- Problem happens with latest wine 10.0 and wine-dev 10.9 in amd64 and arm64 environments.
- Reverting the commits 472a7c99a (win32 cheat: Supports multiple file encodings) and f112c2dda (fixed MacOS Build) makes fbneo drivers work again under wine.

Thanks and best regards.
« Last Edit: June 11, 2025, 09:29:28 AM by fprietog »

Offline dink

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Re: Several drivers broken using wine in linux since commit 472a7c99a
« Reply #1 on: June 11, 2025, 09:13:11 AM »
Actually, a lot of people are using FBNeo in WINE, so, this needs to be fixed :)

Offline taoenwen

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Offline fprietog

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Wow, what a quick response! As you said that commit fixed the problem.

Thank you very much @taoenwen
« Last Edit: June 11, 2025, 09:39:05 AM by fprietog »

Offline taoenwen

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Wow, what a quick response! As you said that commit fixed the problem.

Thank you very much @taoenwen

Thank you  :biggrin: