Author Topic: What I've been working on (iq_132's work in progress)  (Read 1124787 times)

Offline Siggy12

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Re: What I've been working on (iq_132's work in progress)
« Reply #555 on: January 05, 2012, 05:39:57 AM »
Thank You for your hard work :)
I really appreciate Final Burn Alpha :) it is a great emulator :)

I want to ask 2 requests \ suggestions always if you TEAM want to do it.... please don't kill me I'm just asking and if the answer will be NO i'll put my soul in peace anyway :)

1  TOURNAMENT MODE ON  SUPER STREET FIGHTER 2 TOURNAMENT EDITION (for now only terminal check I hope to see it tourning maybe with 4 final burn running int the same machine or 1 for machine or in any mode.... ? )
2  HLSL they look so great when enabled :)

I hope soon to see those :)
anyway Thank You!!

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #556 on: January 05, 2012, 05:19:28 PM »
Thank You for your hard work :)
I really appreciate Final Burn Alpha :) it is a great emulator :)

I want to ask 2 requests \ suggestions always if you TEAM want to do it.... please don't kill me I'm just asking and if the answer will be NO i'll put my soul in peace anyway :)

1  TOURNAMENT MODE ON  SUPER STREET FIGHTER 2 TOURNAMENT EDITION (for now only terminal check I hope to see it tourning maybe with 4 final burn running int the same machine or 1 for machine or in any mode.... ? )
2  HLSL they look so great when enabled :)

I hope soon to see those :)
anyway Thank You!!

The network board for that game isn't emulated anywhere at all.  I honestly know nothing about writing network code and don't have an actual machine to do any tests on. In short, not going to happen, not by me. :S


Offline Siggy12

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Re: What I've been working on (iq_132's work in progress)
« Reply #557 on: January 05, 2012, 06:45:50 PM »
The network board for that game isn't emulated anywhere at all.  I honestly know nothing about writing network code and don't have an actual machine to do any tests on. In short, not going to happen, not by me. :S

Hi iq_132,
thank you for your reply.
in mame is not emulated too :(
I really don't know how to play this arcade game in tournament mode hope in a tomorrow ....
anyway thank You for your effort on one of the best emulator in the world :)

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #558 on: January 07, 2012, 05:42:31 PM »
many many thx for all your hard work  :smilie: fingers crossed for B rap boys
« Last Edit: February 17, 2016, 08:30:53 AM by gamez fan »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #559 on: January 13, 2012, 08:11:59 PM »
Worked on this a bit.


Offline neocvera

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Re: What I've been working on (iq_132's work in progress)
« Reply #560 on: January 14, 2012, 10:37:00 PM »
It's been a loooong time since i've tinkered with emulation but it's cool to see you are still cranking out updates and working on builds. Awesome!

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #561 on: January 18, 2012, 10:42:05 PM »
Apparently FBA can do PC-Engine/TurboGrafx/SuperGrafx games. :p


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #562 on: January 18, 2012, 10:43:02 PM »
More...


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #563 on: January 18, 2012, 10:44:24 PM »
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Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #564 on: January 18, 2012, 10:45:06 PM »
Last ones for now.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #565 on: January 20, 2012, 03:49:53 AM »
Fixed the one last bug holding me back from submitting the PC-Engine driver. The compatibility should now be pretty much the same as MESS (minus any support at all for the CD systems).

Also added CPU overclocking. :)
« Last Edit: January 20, 2012, 04:00:39 AM by iq_132 »


Offline KaNyErO

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Re: What I've been working on (iq_132's work in progress)
« Reply #566 on: January 20, 2012, 09:03:27 PM »
Awesome job!!!

One question... With the recent additions, would it be possible to add a NES driver? I know the mappers are one of the big problems with this system, but i think that fceu-mm (modified mappers) has most of them documented.

Thanks :)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #567 on: January 20, 2012, 10:56:36 PM »
It is very possible (especially with the addition of the nice, shiny m6502 core, but it is a large undertaking to get the video and sound parts added and to test the games.


Offline Bonky0013

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Re: What I've been working on (iq_132's work in progress)
« Reply #568 on: January 21, 2012, 03:03:10 PM »
Bonk's Revenge  :smilie:

Thanks iq_132  :biggrin:

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #569 on: February 04, 2012, 02:51:08 AM »
Added a driver for one of the few non-pce h6280-based arcade drivers in MAME.