Author Topic: What I've been working on (iq_132's work in progress)  (Read 1125202 times)

Offline Barry Harris

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Re: What I've been working on (iq_132's work in progress)
« Reply #690 on: July 27, 2014, 03:41:35 PM »
Slightly better looking... :)

Still needs work though;

Code: [Select]
// TODO
// sprite alpha-blending
// sprite optimisation
// background clipping
// background palette intensity
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Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #691 on: July 27, 2014, 04:10:40 PM »
You rock!  :D

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #692 on: July 28, 2014, 01:30:33 AM »
Quote
// TODO
// sprite alpha-blending

// sprite optimisation
// background clipping
// background palette intensity


Just needs finishing touches put on it.


Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #693 on: July 28, 2014, 01:45:21 AM »
Sweeet!!! :D

Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #694 on: July 28, 2014, 06:03:19 AM »
Niiiiice job :smilie:


Offline hursit

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Re: What I've been working on (iq_132's work in progress)
« Reply #695 on: August 02, 2014, 05:50:40 AM »
Hello
maybe it is stupid question but i have to ask :)
do you think can you port some Cave games to FBA. Deathsmiles and Mushihime Sama Futari etc.

Thank...

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #696 on: August 02, 2014, 09:04:24 AM »
Hello
maybe it is stupid question but i have to ask :)
do you think can you port some Cave games to FBA. Deathsmiles and Mushihime Sama Futari etc.

Thank...
At this point, probably not. This would require porting a new cpu core, the driver itself, a new sound core, the video system. So... pretty much everything.


Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #697 on: August 09, 2014, 03:42:08 AM »
I have a driver request: Flying Shark / Sky Shark :)

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #698 on: August 09, 2014, 03:11:44 PM »
I have a driver request: Flying Shark / Sky Shark :)
+1

Offline Barry Harris

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Re: What I've been working on (iq_132's work in progress)
« Reply #699 on: August 09, 2014, 05:15:08 PM »
+1

Two CPU cores required - not likely. :)
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Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #700 on: August 09, 2014, 05:31:15 PM »
Two CPU cores required - not likely. :)
Fair enough i assumed the CPU cores were there already and it was just a driver required

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #701 on: August 09, 2014, 05:35:29 PM »
It only needs the tms microcontroller ;) EDIT: oops, didn't notice the mcs48/i8741  :redface:
one day, fba will have to play this game as it is a pivotal game in my nostalgia :) maybe there is a hack to get around the need for this microcontroller?

EDIT2: the good news is, the mcs48/i8741 isn't needed for this one - just the TMS320C10
« Last Edit: August 09, 2014, 05:45:16 PM by dink »

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #702 on: August 09, 2014, 06:02:44 PM »
It only needs the tms microcontroller ;) EDIT: oops, didn't notice the mcs48/i8741  :redface:
one day, fba will have to play this game as it is a pivotal game in my nostalgia :) maybe there is a hack to get around the need for this microcontroller?

EDIT2: the good news is, the mcs48/i8741 isn't needed for this one - just the TMS320C10

Take an earlier MAME twincobra.c and you could do all the games in the driver by just adding a TMS32010 CPU

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #703 on: August 09, 2014, 10:36:11 PM »
Added mostly complete driver for Sand Scorpion.  Sound is not working for some reason :( I'm hoping someone else can take a look and maybe have better results than me.

Also led me to finding a bug in MAME. In this driver in the z80's bankswitch routine it banks in the 68k rom rather than the z80. ^^


Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #704 on: August 10, 2014, 03:32:45 AM »
iq_132, I tried a bunch of things, but can't seem to get the Z80 running right. :(
One thing I thought of was separately mapping the first rom part to the z80 (0-7fff) then mapping the banked part separately.. no dice.. erm, will have to mess around with it more tomorow :)
btw, in mame's sandscrp_bankswitch_w, maybe thats right after all? the game seems to work fine in mame.. O.o

best regards,
- dink