Author Topic: dink's FBN Development & Fixes thread  (Read 594390 times)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2520 on: September 05, 2022, 09:12:39 AM »
Worked!
Can you explain this issue?

Blitter named "SoftFX" is not hardware-accelerated, it's a left-over from the win98 days...

Offline xerf84

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Re: dink's FBN Development & Fixes thread
« Reply #2521 on: September 09, 2022, 08:14:50 PM »
Hi guys, how you have been?, I know it's out of topic, but I have a question, how can I play online with kaillera with fbn for windows?. I want to try marvel vs and kof series whit a friend. Saludos.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2522 on: September 09, 2022, 08:28:52 PM »
Hi guys, how you have been?, I know it's out of topic, but I have a question, how can I play online with kaillera with fbn for windows?. I want to try marvel vs and kof series whit a friend. Saludos.

Hi xerf84,
Yes of course, all you need is the kailleraclient.dll in the same directory as fbneo.exe. 
Some tips to make it smoother:
Mark the games you want to play as Favorite in the game list, (right click -> favorite) to make it easier to find them in the kaillera list
turn off vsync & dwm sync (under video tab) on both you and friends pc.
Put audio buffers (Audio -> Buffer size) to 8 if you get a lot of audio glitching

best regards,
- dink

Offline xerf84

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Re: dink's FBN Development & Fixes thread
« Reply #2523 on: September 09, 2022, 09:28:25 PM »
Thanks dink, I'm going to try what you mention to me, so I can play online.  :cool:

Offline geese howard

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Re: dink's FBN Development & Fixes thread
« Reply #2524 on: September 15, 2022, 05:16:03 PM »
@dink Can be added an option to do updates directly from emulator, like duckstation and rpcs3?

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2525 on: October 11, 2022, 09:20:57 AM »
it can, but not for me to do.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2526 on: October 11, 2022, 09:37:55 AM »
Dear FBNeo fans,
been busy lately finishing up emulation on some of iq_132's wip drivers, as you've probably already seen:
Midway 68k games:
Arch Rivals, a BasketBall game where you can steal the ball from opponent by punching them - it's really great!)
Tri-Sport, pool, mini-golf and bowling, it's unreal how well this plays.  Most certainly worth a try
Zwackery - A flick-screen platformer, controls are hard to get used to - but worth it!
Lady Frog and Touche Me, interesting but not great version of frogger and crush roller

new stuff
Atari Rampart - this one was in the FBNeo source for a few years but wasn't working.  Now it is :) Awesome game!  Imagine Missile Command where you get to rebuild your bases (castle walls?) with Tetris pieces. I always avoided this one because thought it was one of them strategy games..  That was a mistake :)

of course, all of this new stuff is in the github nightly builds of FBNeo!

best regards & have fun,
- dink

« Last Edit: October 11, 2022, 09:39:19 AM by dink »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2527 on: November 11, 2022, 08:28:17 PM »
Hi guys,
Some fix news of lately:

Fixed hiscores in Dragon Breed (parent) - the titlescreen no longer gets stuck when using hiscores (it didn't happen every single time)
Vastar - fixed shooting sound
SegaSonic The Hedgehog - fixed sprite timing, was noticeable in level 3 when sprites are used as parts of the background, things would start to fall apart
Fixed "View in Arcade Database" for Nintendo VS. System games
Oli Boo-Chu - properly emulated sound HW, big thanks to Hap for figuring it all out.  This is a super fun 'kinda' like Pac Man, but also totally different - give it a try :)

best regards,
- dink

Offline ClessxAlghazanth

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Re: dink's FBN Development & Fixes thread
« Reply #2528 on: November 11, 2022, 08:34:00 PM »
Thanks for another great update , dink  :cool:

Time to give Rampart a try ! ;p

Offline geese howard

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Re: dink's FBN Development & Fixes thread
« Reply #2529 on: November 24, 2022, 10:02:06 AM »
@dink Can you expain "Emulate undocumented NeoGeo hardware feature"??

Offline iq_132

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Re: dink's FBN Development & Fixes thread
« Reply #2530 on: November 24, 2022, 12:07:27 PM »
@dink Can you expain "Emulate undocumented NeoGeo hardware feature"??
It's a small change that likely won't affect anything. It is really more for documentation/accuracy. I found it when I was running hardware tests on my neogeo mobo. I can give details if you like.


Offline geese howard

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Re: dink's FBN Development & Fixes thread
« Reply #2531 on: November 24, 2022, 01:01:23 PM »
It's a small change that likely won't affect anything. It is really more for documentation/accuracy. I found it when I was running hardware tests on my neogeo mobo. I can give details if you like.

Emulation accuracy is always welcome?
Thanks!!!