Author Topic: What I've been working on (iq_132's work in progress)  (Read 606104 times)

Offline geese howard

  • Jr. Member
  • **
  • Posts: 90
  • Karma: +0/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1560 on: February 22, 2021, 10:34:11 AM »
Presenting: Sega System 32

Tip: the multi-screen games can be ran in a single-screen, check the DIPs.
Tip2: Driving games have a dip option for steering: "Logarithmic" and "Linear" - give them a try - see what you like better.

- iq_132 - dink - barbudreadmon team project: wishing you a happy game

A W E S O M E !!!!!!!!!!!!!!!!!!!!!!!!!

Offline el_rika

  • Jr. Member
  • **
  • Posts: 98
  • Karma: +7/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1561 on: February 22, 2021, 01:54:27 PM »
Wow guys!

Great additions, thanks for the hard work!  :biggrin:

Offline Stifu

  • Member
  • ***
  • Posts: 205
  • Karma: +3/-0
SYSTEM32
« Reply #1562 on: February 23, 2021, 05:48:25 PM »
Presenting: Sega System 32

Awesome! Many thanks to everyone involved.

Offline JacKc

  • FBNeo Dev
  • ******
  • Posts: 1756
  • Karma: +56/-0
  • Hasta la vista, Baby !
Re: What I've been working on (iq_132's work in progress)
« Reply #1563 on: February 25, 2021, 01:38:56 PM »
Well done fellas ! Nice team work :biggrin:


Offline 7zxkv

  • Jr. Member
  • **
  • Posts: 84
  • Karma: +9/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1564 on: February 25, 2021, 05:03:57 PM »
I had been waiting for this system in fbn for easily ten years! thank you (astro city mini effect? ^^)

I have not seen if spidey is included?

Offline iq_132

  • Administrator
  • *****
  • Posts: 3783
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: What I've been working on (iq_132's work in progress)
« Reply #1565 on: February 25, 2021, 07:11:08 PM »
I had been waiting for this system in fbn for easily ten years! thank you (astro city mini effect? ^^)

I have not seen if spidey is included?
Yup! All System 32 games are working at least as well as Mame. I think Dink should do a detailed write-up on getting Slipstream working. It's quite interesting.


Offline pjay

  • New Member
  • *
  • Posts: 1
  • Karma: +0/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1566 on: February 26, 2021, 11:54:35 AM »
I also want to say thank you for getting more Midway games added.

Offline iq_132

  • Administrator
  • *****
  • Posts: 3783
  • Karma: +411/-0
  • Definitely not Dink!
    • NeoSource
Re: What I've been working on (iq_132's work in progress)
« Reply #1567 on: February 26, 2021, 04:54:04 PM »
Some shots from my latest WIP. Still needs the mcu ported to make the sound work.


Offline fastpop72

  • Jr. Member
  • **
  • Posts: 62
  • Karma: +1/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1568 on: February 27, 2021, 08:35:13 AM »
Some shots from my latest WIP. Still needs the mcu ported to make the sound work.
WOW THANK YOU!!!!

Will you come ahead of the mame-driver bug or is something related to some unknown unemulated protection?

BUG: "Wrongly coloured transition screens and vertical lines on the sides"

Offline Neville

  • Sr. Member
  • ****
  • Posts: 267
  • Karma: +4/-2
Re: What I've been working on (iq_132's work in progress)
« Reply #1569 on: February 27, 2021, 09:09:19 AM »
Can't wait to try those Sega System 32 games.

Great job, guys.

Offline dink

  • Administrator
  • *****
  • Posts: 4690
  • Karma: +416/-1
  • pie? I nearly bought one!
Re: What I've been working on (iq_132's work in progress)
« Reply #1570 on: February 27, 2021, 09:12:01 PM »
Jaleco MegaSystem 32 [iq_132 driver, dink sound]

This one has a lot of nice shooters, yay! :)
I recommend giving Desert War a try - It's a nice shooter, kinda like TwinCobra meets Choplifter.
Finished & on git!
« Last Edit: February 27, 2021, 09:13:03 PM by dink »

Offline JoelH

  • Newbies
  • *
  • Posts: 44
  • Karma: +0/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1571 on: February 28, 2021, 11:04:27 AM »
Game Tengoku...niiiice.

Offline Joaquim2020

  • Sr. Member
  • ****
  • Posts: 263
  • Karma: +4/-11
Re: What I've been working on (iq_132's work in progress)
« Reply #1572 on: February 28, 2021, 12:36:24 PM »
World PK Soccer V2? Really working 100%? OMG! Thank you Dink!  :wink:
Please check the first game pretty please.  :p
« Last Edit: February 28, 2021, 01:12:28 PM by Joaquim2020 »

Offline Samus12345

  • New Member
  • *
  • Posts: 4
  • Karma: +0/-0
Re: What I've been working on (iq_132's work in progress)
« Reply #1573 on: February 28, 2021, 01:40:47 PM »
Game Tengoku...niiiice.

Seconded! I'm not usually a big shmup fan, but I'm a sucker for weird cute-em-ups! This was a nice surprise after just getting System 32 games!

Offline dink

  • Administrator
  • *****
  • Posts: 4690
  • Karma: +416/-1
  • pie? I nearly bought one!
Re: What I've been working on (iq_132's work in progress)
« Reply #1574 on: February 28, 2021, 02:47:03 PM »
World PK Soccer V2? Really working 100%? OMG! Thank you Dink!  :wink:
Please check the first game pretty please.  :p

Yes, its fun :)   I made a little fix earlier for "bad start button response" before kick-off.
best bout boxing? what about?
Layer offset issues can't easily be fixed on this system, fixing one offset breaks another scene - for example.  For some systems we either emulate them with small problems, or don't emulate them at all.  Although; As history proves, sooner or later things like this get fixed - it just takes many, many, many ideas and failures to come up with the right fix.

best regards,
- dink
« Last Edit: February 28, 2021, 03:00:45 PM by dink »