Author Topic: What I've been working on (iq_132's work in progress)  (Read 606106 times)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1575 on: February 28, 2021, 03:49:31 PM »
Seconded! I'm not usually a big shmup fan, but I'm a sucker for weird cute-em-ups! This was a nice surprise after just getting System 32 games!
I tend to port systems that use similar hardware (in this case the v60/v70 cpu) in groups, while the quirks are still fresh in my memory.


Offline Joaquim2020

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Re: What I've been working on (iq_132's work in progress)
« Reply #1576 on: February 28, 2021, 04:04:39 PM »
Yes, its fun :)   I made a little fix earlier for "bad start button response" before kick-off.
best bout boxing? what about?
Layer offset issues can't easily be fixed on this system, fixing one offset breaks another scene - for example.  For some systems we either emulate them with small problems, or don't emulate them at all.  Although; As history proves, sooner or later things like this get fixed - it just takes many, many, many ideas and failures to come up with the right fix.

best regards,
- dink

Right!  :wink:

Offline arcane54

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Re: What I've been working on (iq_132's work in progress)
« Reply #1577 on: March 01, 2021, 01:35:35 AM »
WOW!!!! you guys are on fire :smilie: :smilie:

Offline Tatsuya79

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Re: What I've been working on (iq_132's work in progress)
« Reply #1578 on: March 02, 2021, 08:12:29 AM »
Great work on the sega system 32 driver.  :smilie:

I noticed the internal input response is 1 frame longer than mame, so perhaps there's a way to shorten it somewhere.
(tested in golden axe revenge and segasonic)

Offline barbudreadmon

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Re: What I've been working on (iq_132's work in progress)
« Reply #1579 on: March 02, 2021, 10:34:35 AM »
@Tatsuya79 The "fix" is on git, please help us double-check it doesn't cause any regression :)

Offline Tatsuya79

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Re: What I've been working on (iq_132's work in progress)
« Reply #1580 on: March 02, 2021, 11:55:07 AM »
Awesome, I can confirm it's reduced in both test games.  :cool:

Now I need a better cpu to do more than run ahead 1 frame on top...

Offline spkleader

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Re: What I've been working on (iq_132's work in progress)
« Reply #1581 on: March 05, 2021, 11:39:34 PM »
Thank you very much for all the hard work!
FBNeo is awesome on my S905X box.

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1582 on: March 08, 2021, 05:50:52 PM »
Here's my current wip. Still a few things to fix.


Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1583 on: March 08, 2021, 08:05:56 PM »
super kick-ass!! \o/
:D

Friends & fans of FBN - I have another surprise TBA :)

best regards,
- dink

Offline Pelucon8

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Re: What I've been working on (iq_132's work in progress)
« Reply #1584 on: March 08, 2021, 08:47:44 PM »
Last year in some post, I said that I would love to see one day the "raiden fighters" in this emulator.... And after a long time we will finally have them :)

Thank you very much!

PD: And of course, I'll keep an eye out for dink surprise.  :p
« Last Edit: March 08, 2021, 08:56:15 PM by Pelucon8 »

Offline geese howard

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Re: What I've been working on (iq_132's work in progress)
« Reply #1585 on: March 09, 2021, 06:24:57 AM »
Here's my current wip. Still a few things to fix.

Awesome!!! Thanks dink!!
Is this already available in latest build??

Offline barbudreadmon

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Re: What I've been working on (iq_132's work in progress)
« Reply #1586 on: March 09, 2021, 06:28:17 AM »
Awesome!!! Thanks dink!!
Is this already available in latest build??

This is iq_132's work, and no.
« Last Edit: March 09, 2021, 06:29:41 AM by barbudreadmon »

Offline Bad Dude

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Re: What I've been working on (iq_132's work in progress)
« Reply #1587 on: March 09, 2021, 09:18:21 AM »
Here's my current wip. Still a few things to fix.

Yes, sir. That's a good news, indeed.

Offline fastpop72

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Re: What I've been working on (iq_132's work in progress)
« Reply #1588 on: March 09, 2021, 11:01:38 AM »
Here's my current wip. Still a few things to fix.

LOVE IT!!!! THANKS!!

Offline geese howard

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Re: What I've been working on (iq_132's work in progress)
« Reply #1589 on: March 09, 2021, 07:20:15 PM »
This is iq_132's work, and no.

No problem. Thanks for all developers of fbneo.

Thanks for your info too.