Author Topic: dink's FBN Development & Fixes thread  (Read 1337568 times)

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #2760 on: November 10, 2024, 11:26:26 AM »
Thanks guys!  It was a lot of fun working on this, even though I'm not a fan of the system.

A rare opinion, because from my experience the SNES is very much a loved system. Anyway, great work!

Offline geese howard

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Re: dink's FBN Development & Fixes thread
« Reply #2761 on: November 12, 2024, 11:15:33 AM »
Awesome!! Thanks @dink!!

Is there any reason to use ?specific? romset naming for megadrive and snes??
« Last Edit: November 12, 2024, 11:20:05 AM by geese howard »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2762 on: November 14, 2024, 08:56:52 AM »
you're welcome, guys!  It was a lot of fun! :)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2763 on: November 14, 2024, 09:01:06 AM »
geese howard,
I can't really explain "why", but, if you take, for instance: the no-intro snes set from web archive (or anywhere) and make a dat file & use clrmame pro, it'll make all the roms in the correct naming for fbneo.

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2764 on: November 14, 2024, 09:05:28 AM »
News:
Cheat system hooked up for SNES.  Supports Game Genie and Pro Action Replay format codes
At some point in the future we'll try to port the entirety of GameGenie codes db to FBNeo...

TIP:
In the cheat menu (Ctrl-F1): you could just double-click on a cheat to enable it, instead of using the dropdown menu :)

using .ini format, attached is an example cheat file
Code: [Select]
; SNES Final Fight 2 cheats

cheat "Start with 10 lives"
0 "Disabled"
1 "Enabled", "DBCF-C7D6"

cheat "Invincibility"
0 "Disabled"
1 "Enabled", "2D65-3706"

cheat "Infinite time"
0 "Disabled"
1 "Enabled", "C2A0-1F0C"

cheat "One hit kills"
0 "Disabled"
1 "Enabled", "CBE8-47AF", "EEEA-4DDF"

best regards,
- dink
« Last Edit: November 14, 2024, 09:07:57 AM by dink »

Offline petran79

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Re: dink's FBN Development & Fixes thread
« Reply #2765 on: November 21, 2024, 01:09:16 PM »
geese howard,
I can't really explain "why", but, if you take, for instance: the no-intro snes set from web archive (or anywhere) and make a dat file & use clrmame pro, it'll make all the roms in the correct naming for fbneo.

best regards,
- dink

Using the DAT file and Romcenter, number of converted ROMs from no-intro set is 1349, minus special games like SMW2 Yoshi's Island

Offline WILOWAR

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Re: dink's FBN Development & Fixes thread
« Reply #2766 on: November 21, 2024, 09:48:40 PM »
Hi Dink, I have  found some missing game titles on Snes package:

Der Langrisser - fantasy Rpg

Laplace's Demon - horror RPG, based on Poe, Lovecraft poem

Front Mission - Gun Hazard  action RPG

Metal Slader Glory - Director's Cut

Shin Megami  Tensai If.... RPG Adventure

Kyuuyaku Shin Megami Tensai 1+2
RPG

Joe & Mac 3

Dragon Quest V, VI Rpg

Romancing Saga 2, 3 Rpg

Could you add these games on future release??
« Last Edit: December 05, 2024, 04:50:52 AM by WILOWAR »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2767 on: November 22, 2024, 10:27:21 AM »
WILOWAR,
Game adding is temporarily on hold, because current both me and Gab75 are too busy working on other things.  It will get added, hopefully soon, though!

best regards,
- dink

Offline WILOWAR

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Re: dink's FBN Development & Fixes thread
« Reply #2768 on: November 22, 2024, 10:32:56 AM »
Thx Dink, is there Super Scope, Konami Justifiers Snes lightgun support??
« Last Edit: November 22, 2024, 11:38:46 AM by WILOWAR »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2769 on: November 22, 2024, 10:51:16 AM »
Thx Dink, is there Super Scope, Konami Justifiers Snes lightgun support??

Superscope, yes
Justifier, no (not yet, in the future it will come)

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2770 on: November 22, 2024, 10:51:52 AM »
Hi friends & fans of FBNeo!

*coming soon!*
I'm working on a new project that might be interesting: it's the complete converted GameGenie codes database for NES and SNES, ported to fbneo, to work with fbneo's great cheat system :)

NES is 90% done, SNES is up next to tackle (after finishing NES, of course).  I'll post here when It's finished and ready for testing :)

best regards,
- dink
« Last Edit: November 22, 2024, 10:54:08 AM by dink »

Offline Neville

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Re: dink's FBN Development & Fixes thread
« Reply #2771 on: November 22, 2024, 11:33:32 AM »
A rare opinion, because from my experience the SNES is very much a loved system. Anyway, great work!

It's a lovely system, my favorite console of that era.

Anyway, I forgot to check out this thread for comments on the new SNES emulation. Thank you, dink et al. You just made a ton of people happy, me included.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2772 on: November 24, 2024, 01:11:01 AM »
Hello friends and fans of FBNeo!

Here's a supermassive database of Game Genie cheats for NES and SNES, just toss the files cheatnes.dat and cheatsnes.dat into your support/cheats directory.  (Get them in the zip attached to this message)

You'll also need an up-to-date fbneo exe to use them, get it at the usual place:
https://github.com/finalburnneo/FBNeo/releases/tag/latest

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2773 on: December 10, 2024, 08:32:03 PM »
A rare opinion, because from my experience the SNES is very much a loved system. Anyway, great work!

Hi stifu,
Really, I just sorta grew out of video games around the time the SNES came about, and moved on to other things like computers, dirt bikes and 4wheelin'.  Fun story: when I was in kindergarten, no shit, I had a friend up the street that had gotten a Space Invaders coctail cabinet for their birthday, this was around '83 or '84.  I remember playing the crap out of this as a kid, what a great time.  Also remember every 5 minutes or so the "Pacman cereal" commercial would play, and his sister would spaz out to that!

Thanks :)

I know, late reply - but somehow I missed it!

best regards,
- dink