Author Topic: I got 2 questions about FBN  (Read 141 times)

Offline Dalsim44

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I got 2 questions about FBN
« on: March 18, 2023, 01:40:19 PM »
Hello, I have 2 questions as the title says :smilie:

1- How to disable the frame input counter on bottom right when playing a replay?
2- How to run NES games (other systems in general)? I added a ROM and did a scan but the emulator seems not to recognize it, arcade games run fine.

Offline dink

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Re: I got 2 questions about FBN
« Reply #1 on: March 18, 2023, 08:24:53 PM »
Hi Dalsim44,
Misc -> Options -> Display Mode Indicator will turn it off

the fastest route to #2 - google: archive.org fbneo

best regards,
- dink

Offline Dalsim44

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Re: I got 2 questions about FBN
« Reply #2 on: March 19, 2023, 09:38:55 AM »
Hello dink,

Thank you for the reply, for the 1st question I've already did that but it only turn off the top-right indicators not the frame counter on bottom, I'm trying to create gameplays of my favorite retro games and prefer to have the videos without it.

Offline dink

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Re: I got 2 questions about FBN
« Reply #3 on: March 19, 2023, 05:55:24 PM »
Sorry I made a mistake, its actually shift-backspace to toggle it on / off. 

When recording with the built in avi writer, it shouldn't record the osd stuff or the frame counts.

best regards,
- dink

Offline Dalsim44

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Re: I got 2 questions about FBN
« Reply #4 on: March 19, 2023, 10:30:22 PM »
Thank you for letting me know  ;p

I use Nvidia Shadowplay to record so I can save disk space (mp4).

Offline dink

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Re: I got 2 questions about FBN
« Reply #5 on: March 20, 2023, 12:12:05 AM »
Did you try the x264vfw codec from here: https://sourceforge.net/projects/x264vfw/ ?

best regards,
- dink

Offline Dalsim44

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Re: I got 2 questions about FBN
« Reply #6 on: March 20, 2023, 04:59:32 PM »
Hi dink,

TBH I haven't tried it, Nvidia's SP does a great job and if I need more extended software I use ShareX.

Offline dink

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Re: I got 2 questions about FBN
« Reply #7 on: March 22, 2023, 09:15:57 AM »
Just thought I should mention: one of the benefits of the internal writer is that it can write with ffwd toggled (shift-f1) - it's a new feature, so you'll need to grab the latest nightly build if interested, at the usual spot:
https://github.com/finalburnneo/FBNeo/releases/tag/latest

p.s. if you come across any games that won't play back inputs correctly - for example, the player dies but shouldn't - please let me know, I'm working to fix all the emulation of the games that have this problem.

best regards,
- dink