Author Topic: FB Neo Bugs Reports  (Read 33154 times)

Offline dink

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Re: FB Neo Bugs Reports
« Reply #615 on: August 05, 2021, 04:52:38 PM »
Stifu,
Can you please attach your config file for the game, config\games\gdfs.ini and I'll take a look.  Although, first check that player 2's inputs aren't set to use the mouse.

best regards,
- dink

Offline Stifu

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Re: FB Neo Bugs Reports
« Reply #616 on: August 05, 2021, 05:42:27 PM »
Here you go. Thanks.

Edit: in the game inputs, I see:
Quote
P1 Gun X - Mouse 0 X axis
P1 Gun Y - Mouse 0 Y axis

So I guess P1 is set to use both the keyboard and the mouse?
« Last Edit: August 05, 2021, 05:55:15 PM by Stifu »

Offline dink

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Re: FB Neo Bugs Reports
« Reply #617 on: August 05, 2021, 08:25:46 PM »
Stifu, oh - that's right - I totally forgot about this game's input:  it can accept input from the mouse and (digital)joystick. 
If you'd rather use the joystick - Go into the input editor and right click P1 Gun X/Y, check the "clear lock" checkbox, then press the clear lock button.

best regards,
- dink

Offline KOF2112

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Re: FB Neo Bugs Reports
« Reply #618 on: August 10, 2021, 12:08:06 AM »
NES driver Cheats is invalid. It should be the problem after adding Lua scripting

Offline dink

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Re: FB Neo Bugs Reports
« Reply #619 on: August 10, 2021, 09:38:43 AM »
KOF2112, nes driver cheats are in a different format, because only way to properly support cheats on NES (with banking, etc) is using by using the Game Genie method.  For example, see attached files:

Offline KOF2112

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Re: FB Neo Bugs Reports
« Reply #620 on: August 16, 2021, 11:35:21 PM »
thank dink

Another problem is the language file error


Offline dink

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Re: FB Neo Bugs Reports
« Reply #621 on: August 17, 2021, 09:23:28 AM »
KOF2112, language file fixed, please try now.  btw: must export template first.

best regards,
- dink

Offline KOF2112

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Re: FB Neo Bugs Reports
« Reply #622 on: August 17, 2021, 11:02:45 AM »
thank dink, language file fix :biggrin:



Picture content is not in language file

Offline dink

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Re: FB Neo Bugs Reports
« Reply #623 on: August 17, 2021, 08:59:42 PM »
KOF2112, it's fixed - try now.  need to export template again, some ID's changed for lua window.

best regards,
- dink

Offline the_maq

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Re: FB Neo Bugs Reports
« Reply #624 on: August 17, 2021, 09:09:34 PM »
Metamorphic force: the transparency effect here looks dodgy?

Offline dink

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Re: FB Neo Bugs Reports
« Reply #625 on: August 17, 2021, 11:22:26 PM »
the_maq, that's one of those issues that me and others have never been able to figure out, hopefully some day we'll get it - though!

best regards,
- dink

Offline the_maq

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Re: FB Neo Bugs Reports
« Reply #626 on: August 18, 2021, 12:04:20 AM »
the_maq, that's one of those issues that me and others have never been able to figure out, hopefully some day we'll get it - though!

best regards,
- dink
@dink - i disabled the runahead and its back to normal - what do you make of it?

Offline KOF2112

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Re: FB Neo Bugs Reports
« Reply #627 on: August 18, 2021, 12:54:23 AM »
thank dink, :biggrin:

"IPS Patch Manager", Below
"Language:", content is not in language file

RTEXT          "Language:", IDC_IPSMAN_LANGUAGE

Change RTEXT to LTEXT

LTEXT           "Language:", IDC_IPSMAN_LANGUAGE


Offline dink

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Re: FB Neo Bugs Reports
« Reply #628 on: August 18, 2021, 09:17:33 AM »
@dink - i disabled the runahead and its back to normal - what do you make of it?

Oh, that's a totally different issue than I'm thinking of, thanks for pointing it out.
The problem I was thinking of is that the color-effect should be over the boss-guy, but he's infront of it <- this is the one I can't figure out.

best regards,
- dink

Offline dink

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Re: FB Neo Bugs Reports
« Reply #629 on: August 18, 2021, 09:26:03 AM »
thank dink, :biggrin:

"IPS Patch Manager", Below
"Language:", content is not in language file

RTEXT          "Language:", IDC_IPSMAN_LANGUAGE

Change RTEXT to LTEXT

LTEXT           "Language:", IDC_IPSMAN_LANGUAGE


Thank you :)