Author Topic: SSNES 0.9.3 released  (Read 2075 times)

Offline doomking

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SSNES 0.9.3 released
« on: December 12, 2011, 04:40:18 AM »
http://themaister.net/index.html

SSNES 0.9.3
Add possibility to mute sound with a toggle.
Fix BSV magic to be big-endian. Still support little-endian magic for compatibility.
Implement a custom getopt_long implementation for portability with non-GNU runtimes.
Add several fixes to ensure better portability in the build system.
Add AltiVec optimizations for sample conversion.
Fonts in OpenGL are rendered with drop shadows for better visibility.
Convert XAudio2 driver to be pure C for consistency with the rest of the code base.
Add port to PlayStation 3 GameOS [Squarepusher].
Source
http://themaister.net/ssnes-dl/ssnes-0.9.3.tar.gz
Windows binaries
Grab it from updater in Phoenix, or ...
32-bit (Slim): http://themaister.net/ssnes-dl/ssnes-wi … 3-slim.zip
32-bit (Full): http://themaister.net/ssnes-dl/ssnes-wi … 3-full.zip
64-bit (Slim): http://themaister.net/ssnes-dl/ssnes-wi … 3-slim.zip
64-bit (Full): http://themaister.net/ssnes-dl/ssnes-wi … 3-full.zip
Redists (for full build) (version 2):
32-bit: http://themaister.net/ssnes-dl/SSNES-win32-libs.zip
64-bit: http://themaister.net/ssnes-dl/SSNES-win64-libs.zip