Author Topic: Operation Wolf...  (Read 508 times)

Offline Pelucon8

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Operation Wolf...
« on: December 23, 2019, 03:13:25 PM »
Is there any way to change the shape of the spyhole (aim) or its color in the game?



??

Greetings

Edit: I mean, is there such an option in the emulator itself?
« Last Edit: December 23, 2019, 06:40:22 PM by Pelucon8 »

Offline dink

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Re: Operation Wolf...
« Reply #1 on: December 23, 2019, 07:32:02 PM »
There is no way to change them without editing the code, but if you would like to contribute a sprite for this, and it looks good - we will add it :)  Also if you think of good colors (RBG) for p1, p2's sight.. let us know!

The 18x18 sprite is a simple data array:

Code: [Select]
UINT8 BurnGunTargetData[18][18] = {
{ a a a a  a a a a  b a a a  a a a a  a a },
{ a a a a  a a b b  b b b a  a a a a  a a },
{ a a a a  b b a a  b a a b  b a a a  a a },
{ a a a b  a a a a  b a a a  a b a a  a a },
{ a a b a  a a a a  b a a a  a a b a  a a },
{ a a b a  a a a b  b b a a  a a b a  a a },
{ a b a a  a a b a  b a b a  a a a b  a a },
{ a b a a  a b a a  a a a b  a a a b  a a },
{ b b b b  b b b a  a a b b  b b b b  b a },
{ a b a a  a b a a  a a a b  a a a b  a a },
{ a b a a  a a b a  b a b a  a a a b  a a },
{ a a b a  a a a b  b b a a  a a b a  a a },
{ a a b a  a a a a  b a a a  a a b a  a a },
{ a a a b  a a a a  b a a a  a b a a  a a },
{ a a a a  b b a a  b a a b  b a a a  a a },
{ a a a a  a a b b  b b b a  a a a a  a a },
{ a a a a  a a a a  b a a a  a a a a  a a },
{ a a a a  a a a a  a a a a  a a a a  a a },
};
'a' is transparent and 'b' is solid color. 

best regards,
- dink

Offline Pelucon8

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Re: Operation Wolf...
« Reply #2 on: December 23, 2019, 08:28:55 PM »
There is no way to change them without editing the code, but if you would like to contribute a sprite for this, and it looks good - we will add it :) 

I don't know about that,  :redface:

I was asking it more out of curiosity, since I remember that in the old mames (I don't know if in the current ones) they could be changed. And I wanted to know if it was possible in FBN.

Anyway, the current one is not bad, it is quite comfortable.

Greetings
« Last Edit: December 24, 2019, 11:38:35 AM by Pelucon8 »

Offline dink

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Re: Operation Wolf...
« Reply #3 on: December 23, 2019, 10:25:36 PM »
Ok, I'm glad you like the current one, it means less to change for us.. :)

Try my favorite lightgun game: Beast Busters, if you like Opwolf this one is really nice!

best regards & I think its funny how the OPWolf bullet-stock looks like hotdogs :)
- dink
« Last Edit: December 23, 2019, 10:26:40 PM by dink »

Offline Pelucon8

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Re: Operation Wolf...
« Reply #4 on: December 24, 2019, 11:30:25 AM »

Quote
best regards & I think its funny how the OPWolf bullet-stock looks like hotdogs :)
- dink
It's true, there is a certain resemblance,  :biggrin:

Quote
Try my favorite lightgun game: Beast Busters, if you like Opwolf this one is really nice!

I've played that game, it's pretty good and reminds me a little of Zombie Raid.

I will open another thread because of a problem I found in Zombie Raid so that others can see it.

Greetings.