Author Topic: How to solve the issue of FBA byte overflow during compilation?  (Read 4587 times)

Offline hxghwx

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Re: How to solve the issue of FBA byte overflow during compilation?
« Reply #15 on: July 02, 2025, 09:00:26 PM »
The situation occurs when installing Perl, as shown in the figure

Offline barbudreadmon

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Re: How to solve the issue of FBA byte overflow during compilation?
« Reply #16 on: July 03, 2025, 03:41:11 AM »
A header named "ctv.h" is supposed to be generated at compilation time (https://github.com/finalburnneo/FBNeo/blob/master/makefile.mingw#L631-L637).
Yours was not.
I can only suppose this is the result of yet another thing you did but never bothered mentioning: everything in this topic leads to think you are using older code (or maybe code from some unsupported fork), modifying it, and not following recommendations. Not entirely sure we can help you in those conditions.
« Last Edit: July 03, 2025, 04:08:32 AM by barbudreadmon »

Offline hxghwx

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Re: How to solve the issue of FBA byte overflow during compilation?
« Reply #17 on: July 07, 2025, 05:39:32 AM »
But it can be compiled with version 1.002, but there will be issues with the latest version.

Offline hxghwx

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The following errors occurred while compiling FBA
« Reply #18 on: Today at 04:29:20 AM »
look

Offline barbudreadmon

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Don't open multiple topics about this. I merged those 2 topics.

From that src/interface/inp_keys.h file it's using, this source code is over 13 years old, assuming it's even our source code, which i highly doubt since the code back then had a different define for FBK_PREVTRACK.
So basically it's a hard fork of an extremely old version of the fbalpha source code.

We only support our source code, and preferably the current one, i'm locking, don't bring up this non-sense again.
« Last Edit: Today at 05:12:33 AM by barbudreadmon »

Offline dink

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hxghwx, I'm afraid I have no idea how to fix this problem.

barbudreadmon, cool down a little