Author Topic: dink's FBN Development & Fixes thread  (Read 308652 times)

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1740 on: September 20, 2019, 10:59:40 AM »
I think we all know what the secret project is, right?  :wink: (right?)

Sorry, I can only repeat my previous expression... "good things come to those who wait" ;)

Offline fastpop72

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Re: dink's FBN Development & Fixes thread
« Reply #1741 on: October 14, 2019, 09:57:07 AM »
Hi guys, I havn't disappeared, just been working hard on a new fb-project :)
everything else has been put on hold until it's finished!

best regards,
- dink

Almost a month... still no teaser either!  :biggrin:

Online barbudreadmon

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Re: dink's FBN Development & Fixes thread
« Reply #1742 on: October 14, 2019, 11:31:02 AM »
I think we all know what the secret project is, right?  :wink: (right?)

I have a pretty good guess at what you think, but work on cv1k won't start before someone outside the team write us a sh3 cpu core.

Offline el_rika

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Re: dink's FBN Development & Fixes thread
« Reply #1743 on: October 14, 2019, 03:03:11 PM »
I have a pretty good guess at what you think, but work on cv1k won't start before someone outside the team write us a sh3 cpu core.

Hahahaha  :redface:

edit: i actually have inside information that this is what the team is working on (sorry for spoiling it guys :cool: )
https://sp.nicovideo.jp/watch/sm2942205
« Last Edit: October 16, 2019, 08:12:40 AM by el_rika »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1744 on: November 03, 2019, 07:43:20 PM »
Mecha-9 - Sequel to Mecha-8 (MSX or ColecoVision) released recently by Oscar Toledo as free .rom download
has been added to our ColecoVision emulation :D
Game features Smooth scrolling on CV, very polished
nice frantic shooter with upgrades
huge near-full screen bosses :)
etc..

"still frame" picture of game doesn't look great, but in animation, its very nice.
read about it - get rom @ Oscar Toledo's site: https://nanochess.org/mecha9.html

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #1745 on: November 05, 2019, 12:22:06 PM »
Great Job guys as usual. Thanks!  :biggrin:

Offline xerf84

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Re: dink's FBN Development & Fixes thread
« Reply #1746 on: November 10, 2019, 04:33:16 PM »
Well I have a problem, once I configure the directories for the roms and they have been scanned, FBN sends me back to configure the directories and nothing appears on the roms selection screen. If I put roms unavailable and select one, it sends me the guru meditation screen.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1747 on: December 25, 2019, 08:26:48 PM »
Xerf84, sorry about that problem - also sorry that it took me so long to respond (somehow I missed your message!)
Are you still having this problem?  Can you make sure to put a \ at the end of each directory in the rom directories?

best regards,
- dink

Offline xerf84

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Re: dink's FBN Development & Fixes thread
« Reply #1748 on: December 26, 2019, 12:37:56 AM »
Hello, happy holidays and thanks for the support. Everything is going well now. Greetings.  :cool:

Offline Pelucon8

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Re: dink's FBN Development & Fixes thread
« Reply #1749 on: December 26, 2019, 05:55:27 PM »
@dink

I know you've already uploaded in another thread an XP version of FBA with     
Zombie Raid fixed, but I wanted to ask you a favor... could you upload the same file but not the debug version?

I mean:




I'd really appreciate it. Obviously for XP.

Greetings
« Last Edit: December 26, 2019, 06:08:48 PM by Pelucon8 »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1750 on: December 26, 2019, 10:15:55 PM »
Here's the latest exe, it includes the new driver for Technos' Super DodgeBall which was added last night.

best regards,
- dink

Offline Pelucon8

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Re: dink's FBN Development & Fixes thread
« Reply #1751 on: December 26, 2019, 11:58:23 PM »
@dink

Thank you very much!,  :smilie:


Offline KaaMoS

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Re: dink's FBN Development & Fixes thread
« Reply #1752 on: December 27, 2019, 08:58:15 AM »
Here's the latest exe, it includes the new driver for Technos' Super DodgeBall which was added last night.

best regards,
- dink
Thanks dink!
So kind! :)

Offline SeiferAlmasy

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Re: dink's FBN Development & Fixes thread
« Reply #1753 on: December 27, 2019, 12:52:11 PM »
dink, congratulations... from contributor to administrator and lead programmer of FBNeo, really congrats...

PGM2 is any chance of being ported to FBNeo?

Thanks in adv

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #1754 on: December 27, 2019, 05:14:50 PM »
dink, congratulations... from contributor to administrator and lead programmer of FBNeo, really congrats...

PGM2 is any chance of being ported to FBNeo?

Thanks in adv

I want this sauce so badly...
And... check Final Burn Shuffle too, you can play pgm1 games are not working in mame, you need to try it out.
It's a old source but at least all of them is playable.
It seems no one knows this yet, maybe me.
Get them on emufrance.
Enjoy!  :cool:

Merry Christmas and Happy New Year to you all!