Author Topic: What I've been working on (iq_132's work in progress)  (Read 1124775 times)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #795 on: September 30, 2014, 06:31:24 AM »
Slow, but steady progress. The tile maps are now correctly hooked up to the konami mixer. The sprites are still being difficult, but it's getting there.


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #796 on: September 30, 2014, 10:06:32 AM »
Slow, but steady progress. The tile maps are now correctly hooked up to the konami mixer. The sprites are still being difficult, but it's getting there.

Nice work the games are getting closer to being playable for sure

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #797 on: September 30, 2014, 10:22:48 PM »
Fixed a stupid little mistake. The sprites are working correctly!

Now to add the rest of the games & fix a few minor issues.
« Last Edit: September 30, 2014, 11:17:06 PM by iq_132 »


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #798 on: October 01, 2014, 12:19:12 AM »
Got this one showing some signs of life. Not sure why every game on this driver is a fight to get working.  :redface:


Offline Freddy

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Re: What I've been working on (iq_132's work in progress)
« Reply #799 on: October 01, 2014, 09:28:22 AM »
Slow, but steady progress. The tile maps are now correctly hooked up to the konami mixer. The sprites are still being difficult, but it's getting there.

Almost done!  :wink:
Great work IQ!

** Violent Storm is also Crime Fighters 3.
Crime Fighters
Vendetta / Crime Fighters 2
Violent Storm / Crime Fighters 3
« Last Edit: October 01, 2014, 10:40:20 AM by Freddy »

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #800 on: October 01, 2014, 10:18:49 AM »
Got this one showing some signs of life. Not sure why every game on this driver is a fight to get working.  :redface:
All part of the fun of Development or Not  :biggrin:

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #801 on: October 02, 2014, 04:12:02 AM »
Ok, this one's working well. On to the next.


Offline Huggybaby

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Re: What I've been working on (iq_132's work in progress)
« Reply #802 on: October 04, 2014, 03:32:18 AM »
What can I say again, but 'thanks as usual' to iq_132 for the stellar additions! FBA has been and is gong through a real kickass burst of progress lately. Kick ass I say!!  :smilie: :cool:

Offline fosamax

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Re: What I've been working on (iq_132's work in progress)
« Reply #803 on: October 04, 2014, 02:42:39 PM »
Awesome work guys as always. Thanks to iq_132 and Dink, we have a really active FBA development lately !

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #804 on: October 09, 2014, 08:56:25 PM »
My project for the last few days was messing up Neosource. lol It's fixed now and upgraded to the current version.
« Last Edit: October 09, 2014, 08:59:48 PM by iq_132 »


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #805 on: October 09, 2014, 09:06:52 PM »
My project for the last few days was messing up Neosource. lol It's fixed now and upgraded to the current version.

Fantastic work  ;)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #806 on: October 09, 2014, 10:39:13 PM »
This one does some stuff now too.


Offline KaNyErO

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Re: What I've been working on (iq_132's work in progress)
« Reply #807 on: October 10, 2014, 07:13:40 AM »
I wonder if it would be too hard to implement nebula?s .bld transparencies to fba . I think i had part of the code for that somewhere...

 :biggrin:

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #808 on: October 10, 2014, 09:51:25 AM »
Looks great iq_132 :D

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #809 on: October 10, 2014, 05:56:26 PM »
Nice work gaipolis looks like a good un never played it myself as it doesn't seem to want to boot on a standard xbox
maybe it will in FBL who knows