Author Topic: What I've been working on (iq_132's work in progress)  (Read 1181285 times)

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #720 on: August 21, 2014, 06:47:51 PM »
Nice one!!!

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #721 on: August 21, 2014, 11:49:14 PM »
Great job iq!!

EDIT after playing quite a bit: b.rapboys is seriously awesome, I can't believe I never heard of it before.  Great choice of driver, my friend :)  Gonna have to give this one a try online with my retro netplay-buddies.

best regards,
- dink
« Last Edit: August 22, 2014, 12:26:24 AM by dink »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #722 on: August 22, 2014, 12:37:23 AM »
Great job iq!!

EDIT after playing quite a bit: b.rapboys is seriously awesome, I can't believe I never heard of it before.  Great choice of driver, my friend :)  Gonna have to give this one a try online with my retro netplay-buddies.

best regards,
- dink
I'm a walking talking directory of odd/interesting arcade games to play lol.

On a side note, just added a driver for "Candory", a Ponpoko bootleg with mario swapped in.  (Dumped by James Greenhalgh)


Offline csmart

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Re: What I've been working on (iq_132's work in progress)
« Reply #723 on: August 22, 2014, 03:06:41 AM »
B Rap Boys is a sequel to DJ Boy. DJ Boy also came out on the Megadrive/Genesis and that version was pretty bad. Great job in porting both of these to FBA IQ.

Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #724 on: August 22, 2014, 05:17:41 AM »
Nice job iq_132 ! Really like your new additions to FBA :smilie:


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #725 on: August 23, 2014, 03:18:06 AM »
Thanks :)

Here's what I'm currently working on. These all need proper inputs & sound hooked up. Still quite a ways to go.
« Last Edit: August 23, 2014, 03:19:07 AM by iq_132 »


Offline csmart

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Re: What I've been working on (iq_132's work in progress)
« Reply #726 on: August 23, 2014, 06:34:42 AM »
Great job with the older games. Just need the real Mario Bros and not Pest Place and Asteroids.

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #727 on: August 23, 2014, 10:19:03 AM »
Very cool!  Tac/Scan is an awesome game :)

Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #728 on: September 09, 2014, 11:32:54 AM »
Special thanks to iq_132 for porting this driver from MAME to FBA :smilie:

from latest W.I.P :
- All of the rom sets are included
- Proper inputs / dips hooked up
« Last Edit: September 09, 2014, 11:40:07 AM by JacKc »


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #729 on: September 09, 2014, 11:33:55 AM »
OMG!!!  :biggrin:

Offline csmart

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Re: What I've been working on (iq_132's work in progress)
« Reply #730 on: September 09, 2014, 02:38:51 PM »
And we always thought those would never see the light of the day. Thanks Iq_. How bout porting Track and Field in the future.

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #731 on: September 12, 2014, 05:42:23 PM »
The last day has seen some huge improvements for the raiden 2 driver. :)

I've fixed the last few bugs affecting the game's playability -- (the first boss was broken).

Dink and I have tag-teamed fixing some sound issues and save states.

I've also added alpha blending, so the game pretty much looks and plays just like it does in MAME. ^^


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #732 on: September 12, 2014, 05:46:00 PM »
The last day has seen some huge improvements for the raiden 2 driver. :)

I've fixed the last few bugs affecting the game's playability -- (the first boss was broken).

Dink and I have tag-teamed fixing some sound issues and save states.

I've also added alpha blending, so the game pretty much looks and plays just like it does in MAME. ^^

Fantastic work as always!!!

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #733 on: September 12, 2014, 07:26:32 PM »
Confirmed Raiden DX has a 3rd button i noticed it in the Dips so gave it a button mapping in the driver and as i suspected
it's a Auto Fire feature funny thing is after adding button 3 Raiden Dx wont do a in game rest anymore..??? strange
i think i mapped it correctly i was expecting it to be X on the xbox gamepad but it maps to back by default maybe
i need to clear my previous cfg and ini files for the game
« Last Edit: September 12, 2014, 07:44:30 PM by gamez fan »

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #734 on: September 12, 2014, 07:57:43 PM »
Confirmed Raiden DX has a 3rd button i noticed it in the Dips so gave it a button mapping in the driver and as i suspected
it's a Auto Fire feature funny thing is after adding button 3 Raiden Dx wont do a in game rest anymore..??? strange
i think i mapped it correctly
I've already got it added in the latest svn. Making some adjustments to the alpha blending atm.
(Notice the thruster sprites)