Author Topic: What I've been working on (iq_132's work in progress)  (Read 828267 times)

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #645 on: April 27, 2014, 09:38:37 AM »
Ported this last week. Had to port a sound core. With a little help from Barry and some testing from JackC, it was up and running just fine!

Nice work guys thanks alot A great addition to FBA it's a really good wee game

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #646 on: April 27, 2014, 09:40:07 PM »
The driver I'm currently working on.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #647 on: April 27, 2014, 09:41:08 PM »
More...


Online dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #648 on: April 28, 2014, 12:29:32 AM »
Very cool, Keep up the good work :D

Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #649 on: April 28, 2014, 04:53:50 AM »
Really nice and cool...good job iq !!!


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #650 on: May 09, 2014, 10:38:39 AM »
Fire Barrel fix for XBOX

ill patch the new sound fix in sometime as well just a bit busy at present....or maybe you will patch it in Visionary is taking my time and porting to PC

Thanks again for the video fix and some pointers you gave me that enabled me to fix the sound in Fire Barrel while retaining the
correct game speed i see from your WIP thread your having some trouble with Air Assault here's the stuff you need for it to work
« Last Edit: May 09, 2014, 10:40:07 AM by gamez fan »

Offline BritneysPAIRS

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Re: What I've been working on (iq_132's work in progress)
« Reply #651 on: May 09, 2014, 08:36:26 PM »
Cheers yes just a typo...thanks for that....good idea for you to keep the old decrypt table for other games just in case...I dont think they break anything but good idea

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #652 on: May 10, 2014, 03:33:29 AM »
Here's one by request of Dink.  Got it as far as I could tonight. Bed time!


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Re: What I've been working on (iq_132's work in progress)
« Reply #653 on: May 10, 2014, 04:34:22 AM »
Friggin' awesome!!!!

you rock iq!! :)


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #654 on: May 10, 2014, 09:08:35 AM »
Friggin' awesome!!!!

you rock iq!! :)
lol thanks! It honestly wasn't too bad to get going. The hardware is 90% the same as m92 (I just copy+pasted the d_m92 file and started making changes). The only thing that's holding me up from submitting it is an issue with the line/column scroll being broken. That's just a matter of implimentation though. I'll probably have to re-write the background drawing routine.


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #655 on: May 10, 2014, 10:04:49 AM »
lol thanks! It honestly wasn't too bad to get going. The hardware is 90% the same as m92 (I just copy+pasted the d_m92 file and started making changes). The only thing that's holding me up from submitting it is an issue with the line/column scroll being broken. That's just a matter of implimentation though. I'll probably have to re-write the background drawing routine.
Nice one iq_132 Fire Barrel/Air Assault is a crackin game a worthy addition to FBA some of the graphic effects are quite neat

Online dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #656 on: May 11, 2014, 03:35:55 PM »
Re: Fire Barrel / Air Assault
iq_132: you did it, man!!  this game is absolutely perfect in FBA :)  Thanks for doing the driver for this excellent game (and piece of hardware)

This game really stands out - between the awesome background music, and the funky parallax effect going on in stage 2.. wow :)
Try this...If you pause the game on level 2, the background looks like a mess, then unpause it - and it comes to life in some sort of magical/crazy hologram-ish sort of way :)

btw, you you think it would be possible to backport the pf scrolling parts of the m107 driver to the m92 driver to fix the background stuff in In the Hunt?

thanks again for the excellent m107 driver,
best regards,
- dink

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #657 on: May 11, 2014, 04:31:37 PM »
Re: Fire Barrel / Air Assault
iq_132: you did it, man!!  this game is absolutely perfect in FBA :)  Thanks for doing the driver for this excellent game (and piece of hardware)

This game really stands out - between the awesome background music, and the funky parallax effect going on in stage 2.. wow :)
Try this...If you pause the game on level 2, the background looks like a mess, then unpause it - and it comes to life in some sort of magical/crazy hologram-ish sort of way :)

btw, you you think it would be possible to backport the pf scrolling parts of the m107 driver to the m92 driver to fix the background stuff in In the Hunt?

thanks again for the excellent m107 driver,
best regards,
- dink

I have started to take a look. The m92 games are being weird though... I've got Ninja Baseball Batman working now, but none of the games will write scroll data. :( I'm not sure what's going on...


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Re: What I've been working on (iq_132's work in progress)
« Reply #658 on: May 12, 2014, 01:05:05 PM »
iq_132,
I've been tinkering with the m92 driver quite a bit lately and accomplished nothing so far :/  Think I may put it aside for a few days then come back to it...  On the bright side, the problem with In the Hunt is minimal and doesn't affect gameplay at all. 

best regards,
- dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #659 on: May 13, 2014, 12:54:23 AM »
Hi iq_132,
Excellent work on the "Care to follow along?" thread :)  Very interesting read - I'm replying here to keep the new thread clean until you're finished (thats where the q/a should begin, right?) 

One of these days I'll give driver synthesis a try, but my current mission is to get everything else running 100%, and I have to complete this mission before going on to anew :)

best regards,
- dink