Author Topic: dink's FBN Development & Fixes thread  (Read 1320619 times)

Offline barbudreadmon

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Re: dink's FBA Development & Fixes thread
« Reply #1635 on: June 02, 2019, 05:30:41 PM »
Thanks for the report, i just updated the script generating this file, the change will be visible in the libretro fork next time i generate this file.

Offline el_rika

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Re: dink's FBA Development & Fixes thread
« Reply #1636 on: June 06, 2019, 01:39:20 PM »
Regarding the SH3 stuff for cv1k, I am the sole author and copyright holder of a SEGA Dreamcast emulator which includes an SH4 interpreter and JIT.  I am willing to do the work to get it ported over to FinalBurn and relicense it under a compatible license.

I can't actually get started until August due to some IRL problems that will prevent me from getting any work done, but I can get the license changed now.  Is 3-clause BSD considered compatible with FB?

Wow man! Having those absolute gems in FbN will be a dream come true! 

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #1637 on: June 08, 2019, 01:04:29 AM »
new fbn testversion!

adds Berzerk and Frenzy drivers
speed up romscanning a bit
..other stuff in whatsnew file!
please post bugs and stuff here :)

thanks to iq_132, kev, barbudreadmon, me, Gab75 and all friends and fans of fb for making this great!!
« Last Edit: June 08, 2019, 01:07:23 AM by dink »

Offline Gab75

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Re: dink's FBA Development & Fixes thread
« Reply #1638 on: June 10, 2019, 01:00:15 AM »
Pitapat Puzzle (a fun arcade puzzle game) has been added to the FBN roster... by dink with help from arnoldsecret and barbudreadmon! ;)
« Last Edit: June 10, 2019, 02:42:34 AM by Gab75 »

Offline barbudreadmon

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Re: dink's FBA Development & Fixes thread
« Reply #1639 on: June 10, 2019, 02:14:04 AM »
I think this game got dumped for the first time last year, it's a pretty decent puzzle game.

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #1640 on: June 10, 2019, 08:41:57 AM »
I couldn't figure out how to play it :/

Offline barbudreadmon

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Re: dink's FBA Development & Fixes thread
« Reply #1641 on: June 10, 2019, 10:18:00 AM »
I couldn't figure out how to play it :/
I think it goes like this : you switch the pieces from an area to another, when 3 round ones of the same color are next to each other, it starts a chain, also destroying the squared ones in the process.

Offline Gab75

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Re: dink's FBA Development & Fixes thread
« Reply #1642 on: June 10, 2019, 11:15:06 AM »
I think it goes like this : you switch the pieces from an area to another, when 3 round ones of the same color are next to each other, it starts a chain, also destroying the squared ones in the process.

From what I can see, a chain begins when three or more round/spherical pieces are put together, moreover the adjacent square pieces are not destroyed, but converted in round/spherical pieces.

Offline Zazie

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Re: dink's FBA Development & Fixes thread
« Reply #1643 on: June 14, 2019, 12:59:07 PM »
FBA can include GGPO online? Fightcade 2 is in standby...

Offline barbudreadmon

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Re: dink's FBA Development & Fixes thread
« Reply #1644 on: June 14, 2019, 02:20:11 PM »
FBA can include GGPO online? Fightcade 2 is in standby...

FBNeo only supports "classic" netplay, for ggpo-like netplay you'll have to use fightcade or libretro ports (there might be other ports using ggpo-like netplay but i'm unaware of them).

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #1645 on: June 14, 2019, 06:52:12 PM »
Thanks for the info, I will have to try again :)

From what I can see, a chain begins when three or more round/spherical pieces are put together, moreover the adjacent square pieces are not destroyed, but converted in round/spherical pieces.

Offline xerf84

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Re: dink's FBA Development & Fixes thread
« Reply #1646 on: June 20, 2019, 04:37:20 PM »
Hi dink, I would like to report a guru meditation with the Vandyke rom which I do not have and despite that is marked on the list of available, I have Hacha Mecha Fighter and maybe that's why it marks the error.

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #1647 on: June 20, 2019, 07:25:16 PM »
xerf84, I fixed the issue that would cause it to crash, could you please try running it again with the latest code and see what it says when you try to load it?

best regards,
- dink

Offline xerf84

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Re: dink's FBA Development & Fixes thread
« Reply #1648 on: June 20, 2019, 07:55:36 PM »
I would need the executable because I'm not a developer, I'm sorry about that.   :biggrin:

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #1649 on: June 20, 2019, 09:21:25 PM »
Here's an up to date test exe: https://www.sendspace.com/file/1nr466

best regards,
- dink