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91
FBN Discussion / Extra buttons in wofch
« Last post by Robert on October 09, 2019, 09:02:56 AM »
I see Dink just added the missing extra buttons to wofch.

From what I can tell, those buttons are already in Mame, but I cannot work out how to activate the config screen.

How is it done?
92
FBN Development / FB Neo Cheats
« Last post by apronk on October 09, 2019, 05:18:06 AM »
Please excuse my ignorance beforehand.
I just wanted to point out 2 bugs I have found.
The first being that the mame cheats for Mortal Kombat do not work.
Also the scanlines for the Mortal Komdat drivers are off, any option I try it seems that every 3rd of the screen is missing a black line.
I try the daily builds, but the problems remain until today.
If any more information is neccesary I'll be happy to help.
93
FBN Discussion / V-sync in general for FBA (FC1/FC2)
« Last post by strifeomo on October 09, 2019, 03:16:41 AM »
Hello, I have a few question about the FBA emulator in fightcade 1/2. How is v-sync applied? Is it disabled automatically in full screen mode or do I have to do that through my graphics card? I'm on Windows 10 btw.
94
FBN Development / Re: How to download FB Neo?
« Last post by dink on October 07, 2019, 11:12:42 AM »
Grab the latest here - it is kept up-to-date automatically (by robot) - disregard the date as the build will be from the current day.
https://github.com/finalburnneo/FBNeo-WIP-Storage-Facility/releases/tag/appveyor-build

I highly recommend using the gcc compiled version "fbn-win32-gcc". 

why?
1: the "-vs" version has some unresolved bugs
2: most devs use gcc, so we only really test with gcc
2: 32bit?  the 64bit version is missing the feature-complete "enhanced" blitter.

best regards,
- dink
95
FBN Development / Re: How to download FB Neo?
« Last post by fastpop72 on October 07, 2019, 07:56:33 AM »
Latest builds:

https://ci.appveyor.com/project/tmaul/fbneo-kbhgd

then click on Artifacts and download the "vs" versions.
96
FBN Development / How to download FB Neo?
« Last post by Lithium-0 on October 06, 2019, 11:00:17 PM »
I'm new here, where do I download FB Neo
97
FBN Development / Why not a Finalburn Neo with online GGPO?
« Last post by Zazie on October 04, 2019, 03:24:54 PM »
Fightcade 2 is almost dead... Why FBN don't insert online gaming using GGPO?
98
FBN Development / Re: Combone's - Hacks & Translate games thread (News +) (V2.0)
« Last post by Combone on September 30, 2019, 01:39:53 AM »
New Addition - (September 30, 2019)  :cool:

Ultimate Mortal Kombat 3 Plus - Author: zpaul2fresh8




Source: https://www.mortalkombatplus.com
Video Gameplay: https://www.youtube.com/watch?v=MbjnHzYzv-0

...

d_wunit

Code: [Select]
// Ultimate Mortal Kombat 3 Plus (Hack, Beta 1)

static struct BurnRomInfo umk3pb1RomDesc[] = {
{ "umk3plus_beta1.u54",                     0x080000, 0xa46ee73c, 1 | BRF_PRG | BRF_ESS }, //  0 TMS34010
{ "umk3plus_beta1.u63",                     0x080000, 0x4f200db2, 1 | BRF_PRG | BRF_ESS }, //  1

{ "l2.0_mortal_kombat_3_u2_ultimate.u2", 0x100000, 0x3838cfe5, 2 | BRF_PRG | BRF_ESS }, //  2 DCS sound banks
{ "l1_mortal_kombat_3_u3_music_spch.u3", 0x100000, 0x856fe411, 2 | BRF_PRG | BRF_ESS }, //  3
{ "l1_mortal_kombat_3_u4_music_spch.u4", 0x100000, 0x428a406f, 2 | BRF_PRG | BRF_ESS }, //  4
{ "l1_mortal_kombat_3_u5_music_spch.u5", 0x100000, 0x3b98a09f, 2 | BRF_PRG | BRF_ESS }, //  5

{ "l1_mortal_kombat_3_u133_game_rom.u133", 0x100000, 0x79b94667, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x00, 0) }, //  6 GFX
{ "l1_mortal_kombat_3_u132_game_rom.u132", 0x100000, 0x13e95228, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x00, 1) }, //  7
{ "l1_mortal_kombat_3_u131_game_rom.u131", 0x100000, 0x41001e30, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x00, 2) }, //  8
{ "l1_mortal_kombat_3_u130_game_rom.u130", 0x100000, 0x49379dd7, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x00, 3) }, //  9

{ "l1_mortal_kombat_3_u129_game_rom.u129", 0x100000, 0xa8b41803, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x04, 0) }, // 10
{ "l1_mortal_kombat_3_u128_game_rom.u128", 0x100000, 0xb410d72f, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x04, 1) }, // 11
{ "l1_mortal_kombat_3_u127_game_rom.u127", 0x100000, 0xbd985be7, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x04, 2) }, // 12
{ "l1_mortal_kombat_3_u126_game_rom.u126", 0x100000, 0xe7c32cf4, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x04, 3) }, // 13

{ "l1_mortal_kombat_3_u125_game_rom.u125", 0x100000, 0x9a52227e, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x08, 0) }, // 14
{ "l1_mortal_kombat_3_u124_game_rom.u124", 0x100000, 0x5c750ebc, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x08, 1) }, // 15
{ "l1_mortal_kombat_3_u123_game_rom.u123", 0x100000, 0xf0ab88a8, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x08, 2) }, // 16
{ "l1_mortal_kombat_3_u122_game_rom.u122", 0x100000, 0x9b87cdac, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x08, 3) }, // 17

{ "mortal_kombat_iii_ultimate_u121_video_image.u121", 0x100000, 0xcc4b95db, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x0c, 0) }, // 18
{ "mortal_kombat_iii_ultimate_u120_video_image.u120", 0x100000, 0x1c8144cd, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x0c, 1) }, // 19
{ "mortal_kombat_iii_ultimate_u119_video_image.u119", 0x100000, 0x5f10c543, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x0c, 2) }, // 20
{ "mortal_kombat_iii_ultimate_u118_video_image.u118", 0x100000, 0xde0c4488, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x0c, 3) }, // 21

{ "umk-u117.bin",                         0x080000, 0x52ee547e, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x10, 0) }, // 22
{ "umk-u116.bin",                         0x080000, 0xf6df5c98, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x10, 1) }, // 23
{ "umk-u115.bin",                         0x080000, 0xe003a51b, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x10, 2) }, // 24
{ "umk-u114.bin",                         0x080000, 0xb8504598, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x10, 3) }, // 25

{ "mortal_kombat_iii_ultimate_u113_video_image.u113", 0x100000, 0x99d74a1e, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x14, 0) }, // 26
{ "mortal_kombat_iii_ultimate_u112_video_image.u112", 0x100000, 0xb5a46488, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x14, 1) }, // 27
{ "mortal_kombat_iii_ultimate_u111_video_image.u111", 0x100000, 0xa87523c8, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x14, 2) }, // 28
{ "mortal_kombat_iii_ultimate_u110_video_image.u110", 0x100000, 0x0038f205, 3 | BRF_GRA | BRF_ESS | WUNIT_GFX(0x14, 3) }, // 29

{ "463_mk3_ultimate.u64", 0x1009, 0x4f425218, 0 | BRF_OPT },
};

STD_ROM_PICK(umk3pb1)
STD_ROM_FN(umk3pb1)

struct BurnDriver BurnDrvUmk3pb1 = {
"umk3pb1", "umk3", NULL, NULL, "2019",
"Ultimate Mortal Kombat 3 Plus (Hack, Beta 1)\0", NULL, "Midway", "MIDWAY Wolf-Unit",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MIDWAY_WUNIT, GBF_MISC, 0,
NULL, umk3pb1RomInfo, umk3pb1RomName, NULL, NULL, NULL, NULL, Mk3InputInfo, Mk3DIPInfo,
    WolfUnitInit, WolfUnitExit, WolfUnitFrame, WolfUnitDraw, WolfUnitScan, &nWolfUnitRecalc, 0x8000,
    400, 254, 4, 3
};
99
Any solution to this issue?

I have the same issue and i cant really understand whats the problem..

-----------------

Forget it.... just tried the latest build
100
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Gab75 on September 20, 2019, 10:59:40 AM »
I think we all know what the secret project is, right?  :wink: (right?)

Sorry, I can only repeat my previous expression... "good things come to those who wait" ;)
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