Recent Posts

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1
Cheats / Re: Cheats for FBN
« Last post by Zazie on January 25, 2020, 07:22:40 PM »
Wher can I download cheats for FBN for Retroarch?
2
FBN Development / Re: Porting MAME drivers (vbt's work in progress)
« Last post by vbt on January 25, 2020, 03:59:12 PM »
Excellent work vbt, thank you.
thanks for support !
3
FBN Discussion / Re: directx 9 alternate
« Last post by Pelucon8 on January 25, 2020, 02:08:50 PM »
If you're referring to this one:



It works well for me, too.

Greetings.
4
FBN Discussion / Re: directx 9 alternate
« Last post by dink on January 25, 2020, 08:47:19 AM »
Hi cglucker,
Glad you like this proggy, we put a lot of hard work into it :)

I can't think of anything that was changed for that blitter, so a little investigation work is in order. (it also works fine here, dx9 alt)
Can you tell me how it doesn't function?  What are the problem(s)?   Does the video look bad, is there an error message?  I need some more information about this problem.

best regards,
- dink
5
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by WILOWAR on January 25, 2020, 04:25:39 AM »
Hi. Could you add MSX2 and C64 games?
6
FBN Discussion / directx 9 alternate
« Last post by cglucker on January 25, 2020, 12:43:15 AM »
hello guys,

first of all - great emulator!! my favorite actually, really!!! - it?s amazing what this emulator can do to these old games of my childhood. i love it!

Especially i used to love the directx 9 alternate mode with 4xbr semi rounded enabled. it looks best, imao...

however, since you?ve gone from fba to fbneo the directx 9 alternate mode does NOT function anymore.

please do not tell me to upgrade my directx - i?m in this scene for 20 years now... - the problem is on your side! -> i have the old fba here as well and it runs fine, fbneo does not!

so please check on that, it?s my favorite graphics mode and i?m sure i?m not alone here.

thank you and best regards from berlin
chris
7
FBN Development / Re: Porting MAME drivers (vbt's work in progress)
« Last post by SeiferAlmasy on January 24, 2020, 09:17:04 PM »
Excellent work vbt, thank you.
8
FBN Development / Re: PS3 users
« Last post by barbudreadmon on January 24, 2020, 06:20:13 AM »
Probably another big endian issue.
For easier tracking, i would generally recommend opening this kind of issue on the libretro fork's github, with all information you can gather : name of the romset(s), screenshot or video for gfx issues, recordings for audio issues, etc...
As a sidenote, don't bother reporting issues with killer instinct, it wouldn't run at full speed on ps3 anyway (needs a dynarec and we aren't gonna write a ppc mips3 dynarec).
9
FBN Development / PS3 users
« Last post by CrystalCT on January 24, 2020, 03:16:40 AM »
Hello to everybody!!!
Is there some help for PS3 environment?
FBNeo core (and before FB Alpha) doesn't work with Midway roms.... (MK, MKII, ect etc). Maybe it's just a little thing, for example mame2000 works...

Thanks
10
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Pelucon8 on January 21, 2020, 09:55:18 AM »
Edit:

It's already solved.  :biggrin:
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