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FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on July 08, 2019, 10:12:07 PM »
FB fix news / work in progress:

Xexex, finally fixed the line 0-6 scrolling issue bug, which is apparent in level 3 and the game's ending.  It's hardly noticeable - but something that bothered me and was quite a challenge to fix, too!  I won't even go into how many attempts were made over the past few years to try to fix it...  :P

Hiscore System,
The cpu interface to the highscore system has been reworked, big thanks to iq_132!  This will make the highscore system about 1000x more reliable in the longrun.

I will post a new exe after I am confident that all of the little "quirks" have been worked out.

best regards,
- dink
32
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on July 08, 2019, 07:16:44 PM »
Bad Dude,
We didn't change anything related to saving settings, but maybe a certain bug has appeared out of nowhere (it happens..).
Could you please attach a copy of your config/fbn.ini and tell me which manual rgb preset/setting is not being saved?

best regards,
- dink
33
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by Bad Dude on July 08, 2019, 11:02:29 AM »
Bad Dude, which settings for example?

thanks,
- dink

Ah, sure... my Pre-Scale setting. The older test version was also saving the "manually select RGB preset", which is great! You guys should keep that! 

and.... CHEERS!
34
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on July 08, 2019, 10:24:58 AM »
Bad Dude, which settings for example?

thanks,
- dink
35
FBN Development / Re: What I've been working on (iq_132's work in progress)
« Last post by Arcadez on July 08, 2019, 09:28:37 AM »
Sega System 24 eh nice one, some decent games here Bonanza Bros, Crackdown and Gain Ground being the standouts, Rough Racer's not bad either
36
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by Bad Dude on July 08, 2019, 08:53:31 AM »
This last version is not saving my settings...  :p
37
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on July 07, 2019, 06:19:52 PM »
:)
yes, that is the first prelim version of the s24 driver, please completely ignore it.  I forgot to remove it for the exe

best regards,
- dink

Thanks a lot! The FB Neo becomes better and better! ;)

PS: I presume that the System 24 games are still in "alpha stage"... in other words, it's too early for test them.
38
Projects / Re: cps1 demo hack
« Last post by Robert on July 07, 2019, 02:50:52 PM »
CPS2 OBJ RAM BAD?
Address 0x700000, 0x701fff needs to have cps2_objram1_r added in. The function exists in Mame but not hooked up. In HBMAME it is connected, and so the test is passed.
39
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by Gab75 on July 07, 2019, 01:02:57 PM »
Here's a new test exe :)

- new drivers finished! (Ring King / King of Boxer, Dead Angle, Legionnaire, Heated Barrel, etc.)
- lots of new fixes

see incl. whatsnew.html for more info!

Thanks a lot! The FB Neo becomes better and better! ;)

PS: I presume that the System 24 games are still in "alpha stage"... in other words, it's too early for test them.
40
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by Bad Dude on July 07, 2019, 12:02:42 PM »
Here's a new test exe :)

- new drivers finished! (Ring King / King of Boxer, Dead Angle, Legionnaire, Heated Barrel, etc.)
- lots of new fixes

see incl. whatsnew.html for more info!

best regards,
- dink

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