Recent Posts

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31
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on July 01, 2020, 11:46:31 PM »
Opa Opa on Sega System E got fixed tonight and is now marked working.  Didn't think I'd ever figure this one out!
I'm sure vbt and arcadez will be happy about this :)

best regards,
- dink
32
FBN Development / Re: Neo geo cd emulation for fba
« Last post by the_maq on July 01, 2020, 11:44:55 PM »
That's weird - okay i took another whack at it and it's on the second intro for the aes and cd versions and still the same..?? btw the intros are random from time to time you'll just have to sit through and wait for that particular one with the little black lines under the moving clouds and trees on top of the water hope this helps - best regards..
33
FBN Development / Re: Neo geo cd emulation for fba
« Last post by dink on July 01, 2020, 11:26:01 PM »
the_maq,  I tested mvs,aes & neocd's demo and they all played fine on my side, is it happening somewhere else?  If so, please tell me how to get to the part where it glitches so I can investigate.

best regards,
- dink
34
FBN Development / Re: Neo geo cd emulation for fba
« Last post by the_maq on July 01, 2020, 10:59:56 PM »
Hey Mr dink i thought i'd do some further testing with the aes version of neo turf masters just out of curiosity on the latest build and unfortunately it's been hit by the same glitch i mentioned in my previous post..the plot thickens...!! - best regards.
35
FBN Development / Re: What I've been working on (iq_132's work in progress)
« Last post by iq_132 on July 01, 2020, 08:08:14 PM »
Excellent work guys! I played all 40 stages without any problem! :)
Thanks gab! I got to 40 (with a timer-disabling cheat) and got bored
36
FBN Development / Re: Neo geo cd emulation for fba
« Last post by the_maq on July 01, 2020, 07:45:16 PM »
Hey Mr dink how u doing - so here goes - the parallax scrolling is sorted but guess what... something funny happened instead there's trees floating on the water in one of the stages now on the foreground in one of the intro's and if you look carefully you can now spot little horizontal black lines just under the clouds very subtle ones only when they are moving but not in stationary mode which didn't happen prior to this fix i doubled checked it with the previous builds but so far so good that's one obstacle out the road..it could be due to plane clipping??  i'm not sure just took a wild guess i'm no expert so i'll leave it to you Mr dink - kind regards..
37
FBN Development / Re: Neo geo cd emulation for fba
« Last post by barbudreadmon on July 01, 2020, 01:49:15 AM »
38
FBN Development / Re: Neo geo cd emulation for fba
« Last post by the_maq on July 01, 2020, 12:47:31 AM »
Okay so where can i check it? - regards..
39
FBN Development / Re: Neo geo cd emulation for fba
« Last post by dink on July 01, 2020, 12:29:53 AM »
How u doing Mr dink - okay the raster effect screws up when the player is ready to take a shot - you will see it in the first intro without having to play it yourself what will happen is that the grass will disappear on the foreground but the rest of the objects remain for instance the golf post the trees etc etc...and from there on the parallax scrolling goes all haywire on the foreground only but the rest is sound and that's about it.. good luck and here's hoping this gets resolved A.S.A.P..thanks

I checked in a test-fix for this one, please let me know how it works out.

best regards,
- dink
40
FBN Development / Re: Neo geo cd emulation for fba
« Last post by the_maq on June 30, 2020, 10:04:59 PM »
How u doing Mr dink - okay the raster effect screws up when the player is ready to take a shot - you will see it in the first intro without having to play it yourself what will happen is that the grass will disappear on the foreground but the rest of the objects remain for instance the golf post the trees etc etc...and from there on the parallax scrolling goes all haywire on the foreground only but the rest is sound and that's about it.. good luck and here's hoping this gets resolved A.S.A.P..thanks
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