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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by barbudreadmon on December 10, 2019, 02:27:09 AM »
they replied saying that when they were talking about FB Alpha they were not talking about FB Alpha but a new emulator called FB Alpha unrelated to FB Alpha and if I continuted to disrespect them online there would be possible consequences

Ok, so they said some unbelievable stuff considering what barry already said, and threatened us for trying to defend our I.P. I was better not knowing about this, thanks for acting as a shield Kev.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by Stifu on December 09, 2019, 04:57:31 PM »
I appreciate the fact Ben is here to try and make things better. Even though I think we've all already moved on, it can't hurt to try and shed some light on what happened. That said, I can't imagine Barry being innocent. His attitude has just been too shady since that "FBAlpha has been licensed by Capcom Home Arcade." tweet.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by Robert on December 09, 2019, 04:49:10 PM »
Just tried with Firefox 71 on a Windows 7 PC - the certificate has a problem, and the oss link does nothing except redirect, as hap noted.

The alternate link direct to WeTransfer worked though.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by hap on December 09, 2019, 04:26:10 PM »
Bottom line is I just wanted to bring those 16 Capcom Arcade Classics that had a decent stick to market. It was a total passion project.

I want to fix this.

For the FBN developers the biggest issue here was that they lost confidence in their project admin(Barry). It was a stressful time for them, with him, Capcom, and Koch being (what appeared to be) uncooperative. FBAlpha was their passion project. They've since forked off and it's FBNeo now. You're going to fix that? Why isn't Barry here himself?

It's been a while since, and the guys are doing what they want to do: having fun developing their emulator. I'm not sure if there's something to fix here.

As for the source code. In legal.txt you claim that ym2151 is GPL2. Your emulator integrates ym2151, which makes your emulator GPL2 too. It should simply be included in your "oss" download.
The /oss link doesn't work here btw, it redirects to /home. Also, Google Chrome says your website https certificate is invalid.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by Kev on December 09, 2019, 03:06:17 PM »
It wasn't that detailed, After I had no reply for ages they replied saying that when they were talking about FB Alpha they were not talking about FB Alpha but a new emulator called FB Alpha unrelated to FB Alpha and if I continuted to disrespect them online there would be possible consequences, and I said I didn't care about the consequences they just couldn't use any of my code which they said they have not. Coincidentally I am sure, they didn't contact me until after I rage quit because of suspected sock-puppetry with some users here.

But that's fine Mr Jones, stir the pot all you want :)
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by barbudreadmon on December 09, 2019, 02:54:17 PM »
What, yes, the detail of this detailed legal correspondence was never relayed back to you?

No, i can't find a post mentioning Kev ever had a reply from you, but at some point we didn't want to hear about this anymore, so maybe he just decided to not add more fuel.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by benkoch on December 09, 2019, 02:47:11 PM »
You mean with Kev ? I don't remember him saying he ever had a reply from kochmedia, afaik the only ones who replied are capcom, furthermore the wording on your webpage was changed in july, so 3 months after the CHA announcement.

What, yes, the detail of this detailed legal correspondence was never relayed back to you?
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by barbudreadmon on December 09, 2019, 02:44:21 PM »
we had detailed legal correspondence with a then FBAlpha contributor.

You mean with Kev ? I don't remember him saying he ever had a reply from kochmedia (but maybe he didn't because we were totally sick hearing about this story), afaik the only ones who replied are capcom, furthermore iirc the wording on your webpage was changed in july, so 3 months after the CHA announcement.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by benkoch on December 09, 2019, 02:38:44 PM »
The fact kochmedia never replied to any of our inquiring added fuel for sure though.

Hold on, this is not right, we had detailed legal correspondence with a then FBAlpha contributor. A direct outcome of this dialogue was the total removal of the the term FBAlpha in any of the CHA marketing materials.
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FBN Discussion / Re: Capcom Home Arcade - Hardware / Software Details
« Last post by benkoch on December 09, 2019, 02:34:53 PM »
Well guys, I didn't quite expect these exact events to transpire, but I'm all for good news!


Ben,

I first want to say that I respect the hell out of you for coming here directly to talk to the devs, offering explanations and compromises immediately. It may be lost on some how easy it is to just hide behind legal upstairs when tough questions are raised, but I certainly do, and I hope everyone treats you with at least the respect of a friend of a friend here, as your post history with the CHA fans on reddit (https://www.reddit.com/user/kochmediauk) shows that you at least care enough to discuss patches and fixes with them, which many companies selling these types of products do not, leaving the game fans hurt the most.

The source code offer should end the debate, and hopefully a positive way forward can be found for everyone.


That being said, I would tell the web guys that they need to;

Code: [Select]
Create a publicly accessible subdirectory on the website called /oss/
Enable directory listing for the /oss/ subdirectory.
In that subdirectory place the legal.txt and the source code zip file.
Make the files publicly readable.

The link doesn't seem to be working properly at the moment, and people wont be happy until it works on QNX, SunOS, and iPhone all the same. (ha) If I am omitting anything with my instructions, someone please chime in and provide clear and detailed instructions to clear things up!


Good luck and may cooler heads prevail.

Bottom line is I just wanted to bring those 16 Capcom Arcade Classics that had a decent stick to market. It was a total passion project.

I want to fix this.
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