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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Pelucon8 on March 26, 2020, 11:51:37 AM »
In the Kung-Fu Master game (arcade), I noticed that the FX effects of the character's voice when punching, kicking, etc., feel more "low" compared to the mame version. In mame those sound effects feel stronger...

I don't know, maybe I'm wrong, but I hear them with less volume.

Greetings
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by gxb on March 25, 2020, 08:46:07 PM »
gxb, it won't be possible right now, vt03 will practically require an entire re-write of the nes emulation, it is not simply an add-on or mapper for nes.

best regards,
- dink
Understood, thanks. :smilie:
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 25, 2020, 08:29:19 PM »
gxb, it won't be possible right now, vt03 will practically require an entire re-write of the nes emulation, it is not simply an add-on or mapper for nes.

best regards,
- dink
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by gxb on March 25, 2020, 08:17:02 PM »
Dink, could you add support for Family Pocket 638 in 1(fapocket.zip) which is supported by MAME? It's a handheld machine based on NES, and has a great collection cartridge built-in.
MAME also support several NES clone handheld machines, they are intersting and are worth to take a look.
Hope you can spend some time on it, thanks a lot.
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 25, 2020, 06:39:15 PM »
hi this  happen sometimes in varius levels
 but game works veri well

Hi charles32k,
I can't seem to make it happen on my side,  can I possibly get a savestate or input recording at this part, or any part that causes the glitch?  It would help me better to fix the problem.

edit: I played until right after the Wolf boss that throws rocks, and it didn't happen for me.  Maybe the update from yesterday fixed the problem?  I hope..

best regards,
- dink
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Stifu on March 25, 2020, 05:54:27 PM »
As far as I know, there's still no a dump for the game...

There needs to be a game before there can be a dump.
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Gab75 on March 25, 2020, 03:53:33 PM »
Any news about the homebrew Paprium? I already know they release a beta version in the last show in france and it was a scam for the buyers, but it seems no one find the junk data yet for a dump.  :biggrin:

https://www.youtube.com/watch?v=3DH3tIu7YB4

As far as I know, there's still no a dump for the game...
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Joaquim2020 on March 25, 2020, 12:24:02 PM »
Micro Mages is already emulated... obviously you have to buy the original ROM for a "legal use" ! ;)

Any news about the homebrew Paprium? I already know they release a beta version in the last show in france and it was a scam for the buyers, but it seems no one find the junk data yet for a dump.  :biggrin:

https://www.youtube.com/watch?v=3DH3tIu7YB4
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FBN Development / Re: TIP: Never scan roms
« Last post by Joaquim2020 on March 25, 2020, 12:19:44 PM »
Joaquim2020, the difference is:
[Debug] build has more games that don't work in the list, for developers (me, iq, kev, etc) to work on.  They don't work, so in this case more is not better.

EXE from Ashura-X's site is [Debug] build.
EXE with "debug" in filename on the github link is the same thing. :)

best regards,
- dink

Oh... it seems is public the debug version and i didn?t see my self. Thanks to let me know it. I can follow that for now on.
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by charles32k on March 25, 2020, 12:16:56 PM »
hi this  happen sometimes in varius levels
 but game works veri well
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