Recent Posts

Pages: 1 2 [3] 4 5 6 7 8 ... 10
21
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by dink on November 09, 2019, 08:16:59 AM »
If that feature doesn't help (from jan's core), please revert it.  I really don't feel good about those changes for some reason :(
22
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by barbudreadmon on November 09, 2019, 07:01:06 AM »
So Ketsui should work then? It definitely doesn't.
I think it does for me (game becomes sluggish when i set clock to low values), maybe make sure you aren't using ketbl (this one uses the arm7 cpu) and you are using latest fbneo core (maybe the libretro buildbot didn't finish the rebuilding when you updated your core)
23
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by el_rika on November 09, 2019, 05:36:20 AM »
So Ketsui should work then? It definitely doesn't. There's clear added slowdown in mame with CPU barely underclocked, while there's no change in FBN at 50% cpu.

Where it works though, it's really great. Esprade and Progear really work well, no glitches. Gonna test Garregga next.

@dink, my programming skills start and end with the classic "LOAD"   :smilie:  so i'm really grateful for all the work you put into this emulator!
24
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by barbudreadmon on November 09, 2019, 03:03:05 AM »
el_rika, i backported this feature from jan_klaassen's special version (https://neo-source.com/index.php?topic=3162.0), however :
- it breaks older pgm savestates
- it only works with the pgm games not using the additional arm7 cpu (ddp3 & ket don't use it)
- it lacks proper testing, so please be vigilant about potential glitches and report them
25
FBN Development / Re: FBN Previews & Titles screenshots (fullset) + icons
« Last post by Gab75 on November 09, 2019, 01:31:53 AM »
Hi Joaquim2020,
thanks for your contribution! I added your link in the main post! :)
26
FBN Development / Re: What I have been working on (Kev's work in progress)
« Last post by vbt on November 08, 2019, 08:37:38 PM »
That is the plan, if I ever get enough time to sit down and do it properly lol.

Make it runs fast, i need it ;)
27
FBN Development / Re: Porting MAME drivers (vbt's work in progress)
« Last post by vbt on November 08, 2019, 08:33:04 PM »
new beta here :

http://vberthelot.free.fr/fba_beta4/fba_beta4.7z

it adds :

-  MSX
- Atomic Robokid (WIP)
- Black  Tiger (SFX & BGM)
- Fantasy Zone 2
- Omega
- Pang (SFX & BGM)
- Side Arms
- Solomon's Key
- Super Pang (SFX)
- Tetris
- Wonderboy in Monster Land (EN VC)

enjoy !

Big thanks to the fba team for the skills & support

NB : not tested on real saturn
28
FBN Development / Re: FBN Previews & Titles screenshots (fullset) + icons
« Last post by Joaquim2020 on November 08, 2019, 12:16:12 PM »
FBNeo Tiles & Previews Pack 08-11-2019 

https://mega.nz/#F!gCYQgQQI!hwu0sk_CTcxBFMnvq7mBOg

Missing: 0
If you don't see this in the next months, i deleted and i'm added a new one with the same link.  :biggrin:

Have Fun.  :cool:
I need is icons for the systems are not avaliable.  :eek:

I made a custom icon on megadrive game, but it seems doesn't shows up.  :eek:

https://mega.nz/#!wSgkXaxQ!5vnEZC-dB-RRt60JGTacpWRhkz45cuhcKsUdxNg2YD0
29
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by dink on November 07, 2019, 07:09:01 PM »
Only a few drivers support this.  I try to add this sometime for those games when not so busy. (or you could - fb is open source).

best regards,
- dink
30
FBN Discussion / Re: The CPU underclocking is a great addition!
« Last post by el_rika on November 07, 2019, 01:58:09 PM »
Update: Ketsui and Daioujou (both using the same driver) are not working with the CPU underclock option. Underclocking the CPU does nothing for these games.  Espgaluda is the same driver and most likely will be similar.

Esprade (and most likely all games with that driver) is working and, as with Progear, a CPU @ 90 - 95%  makes the busy scenes a bit slower and closer to PCB.
Pages: 1 2 [3] 4 5 6 7 8 ... 10