Recent Posts

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51
FBN Development / Re: Best way to contribute to source code
« Last post by tokuio8752 on August 21, 2019, 06:55:52 AM »
Cool, thanks
52
FBN Development / Re: Combone's - Hacks & Translate games thread (News +) (V2.0)
« Last post by Robert on August 21, 2019, 04:13:07 AM »
There's bugs like that in many KOF hacks. If the timer starts at higher (or equal?) to 80, the next second will send it to 00. This is because the game checks the wrong flag after decrement.

These hacks were probably developed on a hacked-up emulator, and in my opinion they are just broken and useless.
53
FBN Development / Re: Combone's - Hacks & Translate games thread (News +) (V2.0)
« Last post by Gab75 on August 21, 2019, 12:50:20 AM »
@Combone: probably I found a bug in two "The King of Fighters '99" hacks (kof99eur, kof99sr) that it makes these games unplayable: when you begin a game the timer counter goes immediately from 99/90 to 00 and the match is over... thanks for your work! :)
54
FBN Development / Re: Best way to contribute to source code
« Last post by dink on August 20, 2019, 10:54:31 PM »
Awesome :)
Submit it how you want: here, pm, pull request, its up to you.

best regards,
- dink
55
FBN Development / Re: Best way to contribute to source code
« Last post by iq_132 on August 20, 2019, 02:40:29 PM »
Quite a while ago I posted this query https://neo-source.com/index.php?topic=3279.0 which was unresolved. Recently I had another look at this and wrote some code to solve the problem. What would be the best way to possibly get this added to the fb neo source?

I was thinking of forking the github repo and submitting a pull request, would this be the recommended way?

Thanks.

That'd be great! You can also post the changes here if they are simple (a few lines). Or contact myself or Dink via pm.
56
FBN Development / Best way to contribute to source code
« Last post by tokuio8752 on August 20, 2019, 01:44:59 PM »
Quite a while ago I posted this query https://neo-source.com/index.php?topic=3279.0 which was unresolved. Recently I had another look at this and wrote some code to solve the problem. What would be the best way to possibly get this added to the fb neo source?

I was thinking of forking the github repo and submitting a pull request, would this be the recommended way?

Thanks.
57
FBN Development / Re: a new name!
« Last post by JacKc on August 18, 2019, 04:14:34 PM »
Thanks friend!
I've to say I'm not feeling so comfortable with this logo. Differences between F and B are noticeable.

I don't wanna itch you with this, but have you tried to use original "Final Burn" logo (the eldest one) and put the word "Neo" in front, or below, or even behind them?

Hi KaaMos,

There is a story behind this logo... I kept the "F" which reminds the original "Final Burn" logo but also put a "B"  and the word "NEO" just under "FB" using modern fonts (which are very different) for people to show this has nothing to do with the past and the previous project.

Best regards.
58
Feedback / Suggestions / MOVED: augmented command-line
« Last post by iq_132 on August 18, 2019, 03:43:10 PM »
59
FBN Development / Re: a new name!
« Last post by Gab75 on August 18, 2019, 12:19:56 PM »
Thanks friend!
I've to say I'm not feeling so comfortable with this logo. Differences between F and B are noticeable.

I don't wanna itch you with this, but have you tried to use original "Final Burn" logo (the eldest one) and put the word "Neo" in front, or below, or even behind them?

You're welcome! I made a "splash-screen" for the logo created by JacKc. For the logo "design" you should ask him... :)
60
FBN Development / Re: a new name!
« Last post by KaaMoS on August 18, 2019, 10:08:19 AM »
Here another variation! :)
Thanks friend!
I've to say I'm not feeling so comfortable with this logo. Differences between F and B are noticeable.

I don't wanna itch you with this, but have you tried to use original "Final Burn" logo (the eldest one) and put the word "Neo" in front, or below, or even behind them?
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