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51
Projects / Re: cps1 demo hack
« Last post by yywang001 on July 05, 2019, 01:43:06 PM »
 CPS2 drive this DEMO
52
FBN Development / Re: What I have been working on (Kev's work in progress)
« Last post by Kev on July 05, 2019, 10:35:19 AM »
That's cool :)

I really only took a look at it as I was bored, I've nuked it now as it's unlikely to get used over the other formats anyway. I for one wouldn't use it as I have only one chd and it's a crappier version than the truerip rips lol. 
53
FBN Development / Re: What I have been working on (Kev's work in progress)
« Last post by dink on July 05, 2019, 10:23:05 AM »
Things that will need to be updated if/when chd works:
burner/win32/neocdlist.cpp
burner/win32/neocdsel.cpp

54
FBN Development / Re: What I have been working on (Kev's work in progress)
« Last post by dink on July 05, 2019, 09:46:02 AM »
so not interested, sorry :(
all the bloat crap added to support chd, :/
55
FBN Development / Re: What I have been working on...
« Last post by Kev on July 05, 2019, 07:05:52 AM »
made a hacky attempt at adding CHD support for NeoCD via libchdr. Seem to have an annoying error where the data seems to be -16 bytes off where it should be. Probably won't look at it for a long while but if anyone wants to take a stab at fixing whatever I've done wrong, the branch is on https://github.com/tmaul/FBNeo/tree/chdsupport

Only has VS2019 build support, I have not updated the makefiles for any of the other compilers.
56
FBN Development / Re: What I've been working on (iq_132's work in progress)
« Last post by Bonky0013 on July 04, 2019, 11:38:39 PM »
Great Work IQ ^^

System 24 yeessssssssss  :biggrin: Thanks for it  ;p
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Projects / Re: cps1 demo hack
« Last post by yywang001 on July 03, 2019, 07:31:42 AM »
CPS2 OBJ RAM BAD?
58
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by Riddler on July 03, 2019, 03:37:22 AM »
OMG!!!
I was going to post today about the Sand Scorpion stage music not playing in 2.97.44 as it was working in 2.97.42 and .43.

You guys are just on it! Much love!


Other things i found with 2.97.44.......

Ashura Blaster (Ashurau) d_taitob.cpp
-High score entry issue with the third character
-Unable to enter the letter "T" as the third character of your name. It changes to "R".
-E.g I want to enter "KNT" but it displays "KNR".
-Happens in MAME also but maybe bacuse it uses the same driver.


Demon Front (dmnfrnt)
-Game stops working after choosing your character
-Emulator still running but black screen, no sound, no music

Ignore me, i see you fixed it !

59
FBN Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on July 02, 2019, 09:45:52 AM »
some dinkdev news:
Art of Fighting (the first one) Neogeo CD: Fixed freeze on bonus stage.  Big thanks to Neildark for providing info, savestates and recordings to help me solve this one!
info on the bug: seems like the program that runs the bonus rounds either has a bug or crashes a little bit, and starts writing bad registers - first it writes bad dma transfer requests (which has been known for some time), but the other part is that it writes corrupted registers to the lc8951 controller chip.  Funny thing is - you can "influence" the bug by skipping or holding certain button combinations on the motorcycle cutscene right before the bonus stage.

For the past several weeks, been trying to get recordings to stay synchronized with Neogeo CD.  Not having much luck, but it is a lot better than it was.  Some games don't seem to have a problem (sonic wings3), but others do (art of fighting, rbffs...).

Fixed music bug in Sand Scorpion - it was fixed before yrs ago, but decided to come back after some cycle-fixing to the z80 core.  :P

Konami's Xexex: fixed swapped pcm channels (l/r -> r/l)

Rainbow Islands Extra: Added proper C-Chip dump.  Thanks to Kevin Escbach for donating the chip and Caps0ff for dumping it.

Wonder Planet got broke after an update a while back, sorry about that!  It's fixed now.

Vanguard 2: another sprite flip bug.  ooops.

I'll post an official-ish test exe tonight, after cleaning up the Neogeo CD stuff!

best regards,
- dink
60
FBN Development / Re: What I've been working on (iq_132's work in progress)
« Last post by dink on July 02, 2019, 09:31:13 AM »
killer work iq_132 :D
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