Recent Posts

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51
Thank you very much, as effective as ever :biggrin: :smilie:
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on July 18, 2020, 12:05:52 PM »
Hi guys, added the support for 5 new MSX games (4 old 80s title and 1 new 2020 homebrew)
PS: also updated The Menace from Triton to version v1.0.2 ! ;)

Booga-Boo (1986)
Eddie Kidd Jump Challenge (1985)
Heavy Boxing (1983)
Slap Shot (1985)
Stupid Martians (HB, 2020)
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FBN Development / Re: FBN Bugs Reports
« Last post by dink on July 18, 2020, 09:14:40 AM »
Stifu, most of the bugs left in fb are the ones which couldn't be fixed years ago that I gave up on, so I'm always super happy and somewhat amazed when one of those get fixed :)

best regards,
- dink
54
FBN Development / Re: Savestate bg music issue for CPS1 games (tested with sf2ce)
« Last post by shine on July 18, 2020, 04:32:17 AM »
So fast, awesome job!
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FBN Development / Re: FBN Bugs Reports
« Last post by Stifu on July 18, 2020, 03:39:10 AM »
my, how the years go by...
This bug in viostorm has been haunting me for years now.  After I read your message I thought - damn, another thing we can't fix.  Gave it another try tonight for a couple hours, and got it.   And Robert is going to toss the fix into MAME as well, so fans of either emulator will be able to enjoy it :)

I kinda feel like you say that every time. :)
You're the man! And very cool about sharing such fixes with MAME.
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I confirm i can't trigger the issue anymore with retroarch's runahead, it might be a placebo effect but i think the overall quality of that game's sound with runahead improved, even outside that crit health music.
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FBN Development / Re: FBN Bugs Reports
« Last post by the_maq on July 18, 2020, 01:50:00 AM »
the_maq, thanks for the bug report!

my, how the years go by...
This bug in viostorm has been haunting me for years now.  After I read your message I thought - damn, another thing we can't fix.  Gave it another try tonight for a couple hours, and got it.   And Robert is going to toss the fix into MAME as well, so fans of either emulator will be able to enjoy it :)

best regards,
- dink
Konami's 2d arcade emulation has come a long way if i recall all the way back from 1997 on mame so here's hoping that the little remaining titles get fixed or close enough on fba in the not too distant future.. :cool: btw is the fix in for violent storm? - regards and thx
58
FBN Development / Re: FBN Bugs Reports
« Last post by dink on July 18, 2020, 12:37:10 AM »
the_maq, thanks for the bug report!

my, how the years go by...
This bug in viostorm has been haunting me for years now.  After I read your message I thought - damn, another thing we can't fix.  Gave it another try tonight for a couple hours, and got it.   And Robert is going to toss the fix into MAME as well, so fans of either emulator will be able to enjoy it :)

best regards,
- dink
59
FBN Development / Re: Savestate bg music issue for CPS1 games (tested with sf2ce)
« Last post by dink on July 17, 2020, 10:39:42 PM »
Problem solved, thanks for the state and recreation info!

best regards,
- dink
60
FBN Development / Re: FBN Bugs Reports
« Last post by the_maq on July 17, 2020, 08:25:29 PM »
Violent storm intro bug - funny blue line running across the bottom??
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