Recent Posts

Pages: 1 2 3 4 5 [6] 7 8 9 10
51
FBA Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on May 19, 2019, 07:05:50 PM »
DarkShadowMD, thanks :)
We have a lot of changes to make yet, regarding FBAlpha -> FB Neo.   Also, the kf2k3pcb bios issue is a tough one, please bear with us for now :)

best regards,
- dink
52
FBA Development / FinaBurn Neo Translations
« Last post by Kev on May 19, 2019, 06:32:37 PM »
Although the translation system needs a bit of rework for some builds, I have copied the existing translation files to their own repository on https://github.com/finalburnneo/FBNeo-translations

If you have any translation updates, please do a pull request.
53
FBA Development / Re: a new name!
« Last post by FerchogtX on May 19, 2019, 05:11:40 PM »
Wow... long time not logging in, and I find this XD

First of all, I love the name, it moves to the future, sounds so dynamic and modern! I love it!

Second... I have to say I am pretty sorry for being so absent from a long time. RL things just made me even unable to at least say I wouldn't be able to help even a little bit with the emulator. Man, at this point, I even forgot anything about coding XD.

Still, I'm pretty excited to see FB moves to a new shiny future. Maybe I can't help with coding as I did before, but at least I will be still here logging in from time to time and helping with the forums as much as I can. Let's hope nothing else happens again to drag me away like last time XD.

Long Live FB Neo!

See ya!
54
FBA Development / Re: a new name!
« Last post by DarkShadowMD on May 19, 2019, 04:56:00 PM »
In any case, I'm just happy the emulator continues, new name or not, this emu is my favorite (and it would be more if one day it emulates Konami GX games, but that's just me). I know about it because a friend that said it used to work on it recommended me for a lot of arcade games, and I say it: It's awesome!

All my support for FB Neo!

Is it just you by now working on the emu dink? Or you are having more devs involved?
55
FBA Development / Re: dink's FBA Development & Fixes thread
« Last post by DarkShadowMD on May 19, 2019, 04:48:40 PM »
Thank you so much for this hard work!

Oh, I noticed the about menu still says "About FB Alpha", just in case you missed it :P

I can't wait to test some games on it!

Cheers!

EDIT: I tested kf2k3pcb again, the sound problem when resetting is gone, but the BIOS settings still look like corrupted for some reason... I tested on MAME (how sluggish that thing is even in my system with 16 GB... geez!) and you can see the BIOS... in japanese and you understand nothing, but at least you can see it and configure what you kind of know it's the difficulty and other stuff...
56
FBA Development / Re: dink's FBA Development & Fixes thread
« Last post by dink on May 19, 2019, 09:56:22 AM »
Newy newness:
superctr ported his super-accurate QSound HLE engine to FB, games using QSound really sound great now :)
Adds delay/filtering effects that the original chip had to give it super nice stereo effects.

CupcakeFan re-wrote the galaga/digdug driver, adding the excellent classic Xevious

A few days back superctr posted a change that fixed an issue with parallel make.  I found another issue when compiling cleanly and patched that as well.  Now fb can be compiled super-fast with make -jXX in 1 pass, instead of several.

How to build FinalBurn Neo super-fast with MingW/gcc?
edit makefile.mingw, find this like:  (note: don't change to DEPEND = 0)
DEPEND = 1
change it to:
#DEPEND = 1

from MingW/gcc 6.3 or 8.x shell in the fbneo source tree, run:
make -j20 mingw510

All attached is a new exe for your enjoyment/testing/etc :)

best regards,
- dink
57
FBA Development / Re: a new name!
« Last post by Arcadez on May 19, 2019, 09:29:25 AM »
Among other things, I suppose that now the official releases will have a "better frequency" ! :)

 :wink:
58
FBA Development / Re: a new name!
« Last post by Gab75 on May 19, 2019, 09:00:05 AM »
Or FBN for short. Looking forward to its first official release!  :)

Among other things, I suppose that now the official releases will have a "better frequency" ! :)
59
FBA Development / Re: FinalBurn Neo Github
« Last post by dink on May 19, 2019, 08:49:25 AM »
yet another change, the old links will forward!

The final place for FinalBurn Neo git is:
https://github.com/finalburnneo/FBNeo

I set it up as an organization and transferred it from my personal account so the team has equal access to the repo :)

best regards,
- dink
60
FBA Development / Re: a new name!
« Last post by Tatsuya79 on May 19, 2019, 07:53:22 AM »
Final Borneo.
Pages: 1 2 3 4 5 [6] 7 8 9 10