Recent Posts

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91
FBN Development / Re: FB Neo Bugs Reports
« Last post by Al82 on May 11, 2024, 02:53:39 PM »
Appreciate you taking the time to look at it.

When I get time I'm going to try Knights Valour Plus or Knights Valour Special to see if they have the same issue; footage online suggests the sound bug doesn't occur in those versions of the game.
92
FBN Development / Re: King & Balloon starfield bug
« Last post by PrincessMonaco on May 08, 2024, 01:36:03 PM »
 :smilie:
93
FBN Development / Re: convert cheats from mame to fbaneo
« Last post by geese howard on May 08, 2024, 10:54:54 AM »
no way.
94
FBN Development / Re: FB Neo Bugs Reports
« Last post by dink on May 08, 2024, 09:35:18 AM »
Hi Al82,
I've spend a ridiculously long time on trying to figure this one out, unfortunately, I'm not really sure what is going on here.  I notice other videos on yt have the same issue, so it's probably a widespread emulation issue at this point.  Hmmm.
Anyhow, I'll keep it in mind and try to think of other possible attack vectors for this bug.

best regards,
- dink
95
FBN Development / Re: King & Balloon starfield bug
« Last post by dink on May 08, 2024, 09:32:14 AM »
Thanks for the bug report!  It's fixed now :)

best regards,
- dink
96
FBN Development / King & Balloon starfield bug
« Last post by PrincessMonaco on May 08, 2024, 07:17:42 AM »
I've been playing a few versions of this early Namco release this week, and noticed that in FBNeo it displays the multi-coloured Galaxian starfield in the background. No other emulators do - they all just have a plain black background - and nor do any home versions, so it seems likely that it's FBNeo that's wrong on this occasion.
97
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on May 07, 2024, 10:19:25 AM »
Added the support to 5 new NES/Famicom titles:
Asmik-kun Land (Japan/T-Eng)(1991-2022)
Cosmic Wars (Japan/T-Eng)(1989-2024)
Hello Kitty World (Japan/T-Eng)(1992-2009)
Orebody Binder's Tale v1.0 (HB, 2022-23)
Solstice - Return to the Kastlerock 'v1.0 hotfix1' (Hack, 2024)
98
FBN Development / convert cheats from mame to fbaneo
« Last post by megamanxzero on May 07, 2024, 03:36:40 AM »
Good friends, I have a question, how can I convert cheats from mame latest version to fba neo, no matter how much I search, I can't find a tutorial, all the cheats that are available are very old and on the pugsys cheats page there are only cheats in xml and not in give some way to convert them thank you very much
99
FBN Discussion / Game request: Prize Space Invaders
« Last post by PrincessMonaco on May 06, 2024, 04:44:41 PM »
Is there any possibility of this being added at some point? (MAME name v4psi.) It's such an odd and quirky title in the Space Invaders line, but it seems to have been removed from lr-mame and in any case had some nasty sound issues on the Raspberry Pi.
100
FBN Development / Re: FB Neo Bugs Reports
« Last post by Al82 on May 05, 2024, 01:07:35 PM »
I was playing through Knights of Valour (Polygame IGS) and encountered a possible audio glitch - just after the scene transition (see attached state file), the background music gets stuck no further sound effects play after the boss laughs :S The game had been flawless up until that point.

- Edit -
The audio eventually returns to normal when reaching the next stage.

- Edit X 2 -
Footage online of this original version of the game seems to have the same issue at precisely the same place in the game. Knights of Valour Plus and subsequent re-releases don't appear to have the same issue.
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