Recent Posts

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FBN Development / Re: FB Neo Bugs Reports
« Last post by Joaquim2020 on Today at 06:50:06 AM »
They're automatic builds, not official releases, so it's fair if they break, IMO. Making automatic backups is not cheap and adds complexity. I'd say it's much simpler if users back things up on their side.

I mean backup the updates in your computer before they screw up again.
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FBN Development / Re: FB Neo Bugs Reports
« Last post by Stifu on January 15, 2022, 11:37:32 AM »
Thank you guys, please make always a backup before it is too late to prevent errors in the future.
Always Fork the website too.

They're automatic builds, not official releases, so it's fair if they break, IMO. Making automatic backups is not cheap and adds complexity. I'd say it's much simpler if users back things up on their side.
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FBN Development / Re: FB Neo Bugs Reports
« Last post by Joaquim2020 on January 15, 2022, 11:11:50 AM »
Thank you guys, please make always a backup before it is too late to prevent errors in the future.
Always Fork the website too.
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MAME / Re: Neo Geo Homebrews Missing List
« Last post by Joaquim2020 on January 15, 2022, 11:09:21 AM »
Where is it missing from ? HBMame / FBAlpha or missing/lost in general ?

They are all missing less the one's i got it. Wait for next hbmame.  :wink:
Furrtek still the same, no new roms yet, they are both missing. Help us!
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FBN Development / Re: split topic : lightgun issues
« Last post by StormedBubbles on January 15, 2022, 09:19:17 AM »
Thank you! RetroArch does have a general "Gun D-pad" set of inputs. I can indeed assign the D-pad on my gun to that and steer the car now. I noticed that the controller can also now steer in lightgun mode, which is good if someone just wants driving duty while 1 or 2 other players shoot. 😃

The standalone controller mode seems unaffected by these changes, so all seems good now.
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FBN Development / Re: split topic : lightgun issues
« Last post by barbudreadmon on January 15, 2022, 07:12:10 AM »
The fix is in, supposedly if you have a dpad on your lightgun (iirc that's a thing with recent lightguns ?) you should be able to use it for steering.
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on January 15, 2022, 01:51:42 AM »
Here the other MSX snapshots...
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on January 15, 2022, 01:49:50 AM »
Added the support to 15 new MSX titles:
Ace of Aces (1986)
Amida (1983)
Arkos part 1, 2 & 3 (1988)
Champions Grand National (1984)
El Cid (1987)
Golvellius T-Eng (Hack, 2008)
Kaeru Shooter (1984)
Macadam Bumper (1985)
Missile Command (1988)
Mitsumega Toohru - The Three-Eyed One Comes Here T-Eng/T-Rus (Hack, 2021)
Safari X (1985)
Time Curb /1986)
Tuareg (1988)
Way of the Tiger, The (Dsk2Rom, 1986)
Zoot (1986)
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FBN Development / Re: split topic : lightgun issues
« Last post by StormedBubbles on January 14, 2022, 11:55:13 PM »
Thanks! The steering/shooting combo for player 1 does work really well if using a dual-stick controller with shoulder buttons. I wouldn't want to disrupt that for other players. After seeing this cabinet's bizarre control setup and before trying it in fbneo, I imagined port 1 as controller for driving and ports 2 and 3 as the guns would be a good setup.
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FBN Development / Re: split topic : lightgun issues
« Last post by barbudreadmon on January 14, 2022, 11:40:07 PM »
This game has such a weird layout, i'll try to think of a way to make things work with lightguns, note that if i end up moving steering to another player (i would prefer not because the game should be fully playable with 1 gamepad at the moment) i'll also move brake and accelerate.
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