Recent Posts

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11
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Gab75 on July 12, 2025, 09:33:17 AM »
Well, my timing is wrong, it might not be released for a few days now.  I found some more bugs... :P

There's no hurry... take your time! :)
12
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on July 12, 2025, 09:22:23 AM »
Thanks guys!

Well, my timing is wrong, it might not be released for a few days now.  I found some more bugs... :P

best regards,
- dink
13
Cheats / Re: Cheats for FBN
« Last post by Howerton on July 11, 2025, 08:54:34 PM »
Outrunners cheats no longer work on latest version fbneo. Can someone fix this.
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Gab75 on July 11, 2025, 03:07:09 PM »
Excellent work! Thanks a lot! :)
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by TNTRafael on July 11, 2025, 01:36:12 PM »
That's awesome, thanks Dink!
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FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on July 11, 2025, 09:37:45 AM »
Coming to FB Neo  >> NEAR YOU <<

(Later today/tomorrow)

best regards,
- dink
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hxghwx, I'm afraid I have no idea how to fix this problem.

barbudreadmon, cool down a little
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Don't open multiple topics about this. I merged those 2 topics.

From that src/interface/inp_keys.h file it's using, this source code is over 13 years old, assuming it's even our source code, which i highly doubt since the code back then had a different define for FBK_PREVTRACK.
So basically it's a hard fork of an extremely old version of the fbalpha source code.

We only support our source code, and preferably the current one, i'm locking, don't bring up this non-sense again.
19
FBN Development / The following errors occurred while compiling FBA
« Last post by hxghwx on July 11, 2025, 04:29:20 AM »
look
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FBN Development / Re: FB Neo Bugs Reports
« Last post by ClessxAlghazanth on July 11, 2025, 03:16:54 AM »
Hi  :smilie:

Power Drift (Arcade) still says ''Insert Coin'' after setting it to Free Play mode (both Coin A and Coin B)

Thanks :cool:
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