Recent Posts

Pages: 1 [2] 3 4 5 6 7 ... 10
11
FBN Discussion / Re: Feature Request - DAT Generation
« Last post by whatever000 on Today at 05:50:36 AM »
Tested and working. Great work and thanks very much  :cool:
12
FBN Discussion / Re: Feature Request - DAT Generation
« Last post by taoenwen on Today at 05:13:33 AM »
https://github.com/finalburnneo/FBNeo/commit/7a9a05b5cda9594597b40101ea49d7be321aa6f8

If the command line input is correct, the ROMs scan at startup is skipped

Open the dialog box to select the path and save the lists
AppName -listinfoall
AppName -listxmlall

Silently export the lists to the same directory as the App
AppName -listinfoall -s
AppName -listxmlall -s

Silent output lists to the specified path (path must exist)
AppName -listinfoall -<path>
AppName -listxmlall -<path>

AppName -listinfoall d:
AppName -listinfoall "d:\cc nn uu"
AppName -listinfoall 123
AppName -listinfoall ..\dew
13
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by Neildark on Today at 03:13:11 AM »
Thanks @fprietog for the additions; you're doing an excellent job in a very short amount of time. As a curiosity, given that you're being so thorough with soccer games, Super Soccer had several sequels that were only released in Japan: Super Formation Soccer 2 - 1993. It introduces graphical and gameplay improvements; it maintains the front-facing style, but refines the control response and pace of play.
Super Formation Soccer 94: World Cup Edition - 1994. Adapted for the 1994 USA World Cup; includes 24 national teams, new game modes, and more dynamic animations.
Super Formation Soccer 95: della Serie A - 1995. Focused exclusively on the Italian league; includes Serie A clubs and more technical mechanics.
Super Formation Soccer 96: World Club Edition - 1996
Transition to club football on a global scale; introducing teams from Europe and South America, anticipating the intercontinental tournament model.

I just left it there as a curiosity. Greetings and thanks! My favorite console is SNES, and I'm surprised to still find new games and hacks. :cool:
14
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on Today at 01:42:59 AM »
Guys, if you come across a game with the ambience and fun of Majuu Ou, Super Ghosts'n Goblins & Demon Crest, please let me know :)
Well, for PC my favorite GnG "clone" is "Maldita Castilla" (aka "Cursed Castilla"). Here you can download the Windows version:
https://locomalito.com/es/games/maldita-castilla

There is an extended version at Steam:
https://store.steampowered.com/app/534290/Cursed_Castilla_Maldita_Castilla_EX/

And well, we all know that if it's in Steam... it's elsewhere...
15
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by dink on Today at 01:23:43 AM »
Guys, if you come across a game with the ambience and fun of Majuu Ou, Super Ghosts'n Goblins & Demon Crest, please let me know :)
(Majuu Ou: ffwd/ignore that stupid story crap at the beginning and just start shooting). 
16
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Pelucon8 on May 22, 2025, 10:01:56 PM »
Thanks for everything, dink  :smilie:
17
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on May 22, 2025, 09:02:17 PM »
Added the support to 10 new SNES/Super Famicom games:
Boy's Soccer Team 5 (Hack, English)
Bram Stoker's Dracula (USA)
Captain Tsubasa IV - Professional Rivals (Hack, English v0.9)
Champions - World Class Soccer (USA)
Elite Soccer (USA)
Head-On Soccer (USA)
J.R.R. Tolkien's The Lord of the Rings - Volume One (USA)
Space Megaforce - FastROM (Hack)
Super Aleste - FastROM (Hack, v1.1)
World League Soccer (USA)
18
FBN Discussion / Re: Feature Request - DAT Generation
« Last post by taoenwen on May 22, 2025, 08:59:09 PM »
Okay, I'll take it further.
19
FBN Discussion / Re: Feature Request - DAT Generation
« Last post by dink on May 22, 2025, 08:33:43 PM »
The license thing isn't skippable, but the other stuff should be fixed :)
20
FBN Discussion / Re: Feature Request - DAT Generation
« Last post by whatever000 on May 22, 2025, 06:09:27 PM »
Hi taoenwen

Thanks for the implement. The export all feature works except for being silent. Parts of the gui still run. More specifically, the first run dialog, accepting the license agreement, and the roms scanning, not the whole fbneo gui
Pages: 1 [2] 3 4 5 6 7 ... 10