Recent Posts

Pages: 1 2 [3] 4 5 6 7 8 ... 10
21
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by Gab75 on October 16, 2024, 02:19:31 PM »
Added the support to 2 new NES/Famicom homebrews:
Christmas Crisis (HB, 2023)
Foals Creek (English) (HB,2024)
22
FBN Discussion / Re: FB Neo takes a long time to load
« Last post by dink on October 15, 2024, 09:08:52 PM »
OP says:
....after unplugging my Keyboard FBNeo runs like a dream. Even better after I replugged my keyboard, FBNeo still works fine.


dink says:
glad it worked out!

best regards,
- dink
23
FBN Discussion / Re: GAME REQUEST: Superbike
« Last post by dink on October 15, 2024, 01:37:55 AM »
...hopefully someday! :)
24
FBN Development / Re: FB Neo Bugs Reports
« Last post by dink on October 14, 2024, 08:44:59 PM »
Hi Igor_Arabe,
Its fixed now, thanks for the bug report!

best regards,
- dink
25
FBN Development / Re: FB Neo Bugs Reports
« Last post by Igor_Arabe on October 14, 2024, 06:24:32 PM »
I got 'guru meditation' screen when try to make a savestate for megadrive game...

I tested another systems too (inc. arcade).

Code: [Select]
Nightly Build - ef74f58
fbneo.exe - sha-1: 9cf33cc0da75687a872413f0760721c92fd97b8a
about: "buit on Oct 14 2024, 13:21:42 (Unicode, GCC 14.2.0, X86, MMX)"

[Arcade]
sf2ceec [OK]
mk3 [OK]
xmvsf [OK]
kof2002 [OK]
arkanoid [OK]
puzzli2 [OK]
------


[megadrive]
md_alexkidd [guru meditation*]
md_andretti [guru meditation*]
md_outrun [guru meditation*]
md_pocahont [guru meditation*]
md_s3compes [guru meditation*]
md_sonicdeltan [guru meditation*]
------
*#c0000005.77559820#


[nes]
nes_duckhunt [OK]
nes_kinni [OK]
nes_smb [OK]
nes_radracer [OK]
nes_tetris [OK]
------


[pce / sgx / tg]
pce_kungfu [OK]
pce_rastan2 [OK]
pce_sf2ce [OK]
sgx_daimakai [OK]
tg_rtype [OK]
------

[sms]
sms_alexkidd3f [OK]
sms_asterix [OK]
sms_outrunch [OK]
sms_pstrike2 [OK]
sms_sonicc [OK]
------
26
FBN Development / Re: Game Consoles (adds and more...)
« Last post by Gab75 on October 14, 2024, 02:49:04 PM »
Hereunder the remaining screenshots...
27
FBN Development / Re: Game Consoles (adds and more...)
« Last post by Gab75 on October 14, 2024, 02:47:20 PM »
Added the support to 8 new ZX Spectrum titles (3 classics + 1 hack + 4 homebrews):
Cursed Castle 2 - Part 1/Part2 v1.1 English/Spanish 128K (HB,2024)
Cursed Castle DX - Archer/B&W/Executer/Maaad/Skeleton 128K (HB, 2024)
Hunchback - The Adventure - Full/Part 1/Part 2/Part 3 48K (1986)
Marlow ZX - Episode 1/Episode 2 128K (HB, 2024)
Power of Yaddith - King/Queen of Yaddith 48K-AY (HB, 2024)
Wiking 48K (Polish) (1987)
Wiking 128K (Polish) (Hack, 2015)
EDIT: Shanghai Warriors 128K (1989)

28
FBN Discussion / GAME REQUEST: Superbike
« Last post by PrincessMonaco on October 14, 2024, 10:13:30 AM »
Would be really nice to get support for the three variants (superbik, superbikg, sbdk) of this 1983 Century game that looks like Kikstart on the C64 but plays more like Moon Patrol. Hopefully running on Donkey Kong and Galaxian hardware, as well as the CVS system used in Hunchback etc, it would be fairly doable.
29
FBN Development / Re: Game Consoles (adds and more...)
« Last post by Gab75 on October 13, 2024, 10:47:40 AM »
@Loggan08: support updated...
Kiteretsu Daihyakka T-Eng (2016)(Zynk Oxhyde) > CRC: ac9a9381
Oishinbo Kyukyoku no Menu 3bon Syoubu (Japan)(1989)(Bandai) > CRC: 4bfc079f
30
FBN Development / Re: Game Consoles (adds and more...)
« Last post by Neville on October 12, 2024, 06:35:08 PM »
Tried Ucon64 --chk ?

Nope. I think I'll try tomorrow with different emulators.
Pages: 1 2 [3] 4 5 6 7 8 ... 10