11
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on June 26, 2025, 08:41:00 PM »Pelucon8,
Researching the Tattoo Assassins bug was a lot of fun; it was about 2 days and I even decoded the pcb schematics for the sound banking.
Got a boatload of laughs out of that video XD
Re: Devastators, this game never played right, big thanks to Jim Westfall with Hap for making this finally playable!
I admit, it's not as great as Konami's GI Joe, but, it's always good to have another working Konami game on the roster
best regards,
- dink
Researching the Tattoo Assassins bug was a lot of fun; it was about 2 days and I even decoded the pcb schematics for the sound banking.
Got a boatload of laughs out of that video XD
Re: Devastators, this game never played right, big thanks to Jim Westfall with Hap for making this finally playable!
I admit, it's not as great as Konami's GI Joe, but, it's always good to have another working Konami game on the roster

best regards,
- dink