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41
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 13, 2023, 03:48:02 PM »
The let's the FB Neo users find out that  :biggrin:

I've been diving into eastern block computers lately, like the Tesla PMD 85. "Unlicensed port" is an expression I'd use a lot to talk about its games LOL.
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 13, 2023, 03:44:26 PM »
Is that the "Prince of Persia" homebrew for TR-DOS? I remember thinking it was pretty cool, although I don't know if it is the whole game or not.

Yes, it's the "Prince of Persia" made for TR-DOS... rather than a homebrew, I would call it a "unlicensed" porting! :P
The game should be complete, but I'm not 100% sure!
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 13, 2023, 08:29:50 AM »
Is that the "Prince of Persia" homebrew for TR-DOS? I remember thinking it was pretty cool, although I don't know if it is the whole game or not.
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 12, 2023, 11:50:19 AM »
... here the remaining titles:
Land of Mire Mare v1.06 - Standard/Special Edition (HB, 2014)
Maria vs. Some Bastards (HB, 2019)
Mega Manic Mulholland v2.0 (HB, 2021)
Moon Ranger v2 (HB, 2021)
Prince of Persia (Russian) (1996)
Sir Lancelot (1984)
Sorcery Plus (1986)
Spiker - Basic Training (HB, 2013)
Stercore (HB, 2018)
Terramex (1987)
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FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 12, 2023, 11:48:02 AM »
Added the support to 20 new ZX Spectrum titles (8 classics + 12 homebrews):
Acolyte (HB, 2009)
Acolyte 2 - The Quest for Celeste (HB, 2021)
Action Biker (1985)
Ant Attack (1983)
Bubu's Anteater (HB, 2021)
Elon M. with Jetpack (HB, 2019)
Exploding Wall (1989)
Gloop Troops - New Maps (HB, 2012)
King Valley (1994)
Knights & Demons DX (HB, 2013)
...

EDIT: replaced a wrong png ("Acolyte 2 - The Quest for Celeste" in-game png).
46
FBN Development / Re: FB Neo Bugs Reports
« Last post by littlebear on March 10, 2023, 04:05:21 PM »
Thank You for trying to fix it and your fast respond and plus all the works and times you put on this Great emulator for us.
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FBN Development / Re: FB Neo Bugs Reports
« Last post by dink on March 10, 2023, 09:31:59 AM »
littlebear, thanks - I found the problem.  It's actually a bug in the scalers (eagle, 2xsai variants & crt by Kannagichan).  The top and bottom of a vertical screen is actually the sides of a horizontal screen, which can wrap to the other side if one goes past the right-side (which is the top of a vertical screen).  These specific scalers make a shadow around pixels.  It won't be easy to fix - especially the mmx/assembler scalers like 2xsai/eagle, but, I will try.

best regards,
- dink
48
FBN Development / Re: FB Neo Bugs Reports
« Last post by littlebear on March 09, 2023, 04:18:14 PM »
config sent
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FBN Development / Re: FB Neo Bugs Reports
« Last post by dink on March 09, 2023, 09:13:43 AM »
i switched to blitter setting to Basic . it does not show anymore . Thank you

I see it now, this is a bug in one of the filters, could you please attach your fbneo.ini file from the config subdirectory?  I'll try to fix it.

best regards,
- dink
50
FBN Development / Re: FB Neo Bugs Reports
« Last post by littlebear on March 09, 2023, 05:45:27 AM »
He talks about the line at the bottom, you can see white stuff that might indeed be the top of the hiscores.
It's probably related to some blitter setting since i can't reproduce it on my side.

i switched to blitter setting to Basic . it does not show anymore . Thank you
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