Recent Posts

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71
FBN Discussion / Re: Question marks in ROM filenames
« Last post by spludlow on July 19, 2022, 08:02:33 AM »
Nice one barbudreadmon I see its fixed.

Cheers
Sam
72
FBN Discussion / Re: Question marks in ROM filenames
« Last post by spludlow on July 19, 2022, 07:35:24 AM »
Hello

My OS is Windows, all I mean is ? is not a legal filename, might be able to do it on macOS or something?

It is currently the only rom.name that can't be saved to a file (that matches the data).

(I've got the XML in a DB)
select * from rom where name like '%?%'

137516   10926   tecmo cup (jpn) (prototype?) (bad dump).bin   524288   88fdd060   NULL   NULL

There may be ? in game.description but that don't need to be on the file system as game.name is the ZIP filename.

Cheers
Sam
73
FBN Discussion / Re: Question marks in ROM filenames
« Last post by barbudreadmon on July 19, 2022, 05:36:50 AM »
What's your OS ? I don't think that's the only question mark in our codebase
74
FBN Discussion / Question marks in ROM filenames
« Last post by spludlow on July 19, 2022, 05:04:01 AM »
Hello

Megadrive   tecmocup   tecmo cup (jpn) (prototype?) (bad dump).bin   524288   88FDD060

This seems to be the only filename in the whole of FBNeo with an illegal (at least in my OS) filename. Been in there for a while.

It causes me grief. Can it be fixed?

Cheers
Sam
75
FBN Discussion / Re: FBNeo SDL2 Linux keyboard binding
« Last post by cjom on July 18, 2022, 07:23:42 AM »
Hi!
The mapping menu is very basic and for controllers only...

EDIT: Thought, it doesn't bother me if I need to manually edit my sfiii3ws.ini file, I just need to know how to get the correct key ID.

This is the way :) You can get the keys IDs from https://github.com/finalburnneo/FBNeo/blob/master/src/intf/input/inp_keys.h

and if after edit you copy sfiii3ws.ini to ~/.local/share/fbneo/config/presets/cps.ini it will be used when playing other games fighting games for the first time...
76
FBN Discussion / Re: FBNeo SDL2 Linux keyboard binding
« Last post by barbudreadmon on July 18, 2022, 06:21:01 AM »
Sorry i'm not very knowledgeable about the sdl port, though i believe keyboard mapping is the issue cjom fixed just the other day. It might be easier to directly ask him on our discord if you can't get it to work.
77
FBN Discussion / Re: FBNeo SDL2 Linux keyboard binding
« Last post by mudakle on July 18, 2022, 04:45:38 AM »
I am on the latest revision of the emulator but I still can't find how to remap.
I have "Controller options" but it doesn't seem like I can use my keyboard to remap them (you can see on the screenshot : it doesn't detect my keyboard as a controller).
I looked the issue you linked but the person in the issue already had a .ini file, I don't have any ini file (except one from the Fightcade's fork, but I don't know if they're compatible since there's a LOT of version between their forked version and the actual version)

EDIT: Thought, it doesn't bother me if I need to manually edit my sfiii3ws.ini file, I just need to know how to get the correct key ID.
78
FBN Discussion / Re: FBNeo SDL2 Linux keyboard binding
« Last post by barbudreadmon on July 18, 2022, 02:22:20 AM »
Hi,

I think you just need to press tab and remap ? Assuming you are using the latest revision of the emulator. See https://github.com/finalburnneo/FBNeo/issues/1103
79
FBN Discussion / FBNeo SDL2 Linux keyboard binding
« Last post by mudakle on July 17, 2022, 04:49:03 PM »
Hello
I'm trying to use FBneo SDL2 on Linux, to play a SF3S widescreen hack someone recently made.
The problem being that I'm a keyboard player, and I don't know how to bind my keys to actions
Would someone help me? I would like to stay on SDL2 and not migrating to libretro.
80
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on July 17, 2022, 02:51:43 PM »
Added the support to a new SMS homebrew version 1 and version 2 (the second version has a big graphics improvement):
Skazka v1.0 & v2.0 (2022)
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