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FBN Development / Re: FB Neo Previews & Titles screenshots (fullset) + icons
« Last post by Neville on November 17, 2024, 09:44:29 AM »Is anybody working on a SNES tiles / previews pack? Just wondering.
MAME supports more systems.
FBNeo supports homebrews/hacks MAME doesn't support.
MAME has more of a preservation focus, while FBNeo has more of a gaming focus.
I was looking into this issue after someone posted about a similar problem (but wouldn't provide sufficient information to reproduce it, and got mad because i asked ) on reddit, anybody knows something about this ? I can't seem to reproduce it...
It looks like it might be related to what was fixed with https://github.com/finalburnneo/FBNeo/commit/c962073439647c75f41465d0f4cc2b3ea20abee7 but i can't reproduce it even after removing that change.
Am i overthinking this and that guy is simply using a super outdated version of FB ? (actually i asked and it's part of why he got mad)
When running Fatal Fury 2 on the Neo Geo, if you LOAD any saved states it causes the game to put the clock always on "00" into the next round (if you load before Round 2 stars) making you losing your credit after that or the attacks don't hit the enemy (if you load before Round 1 starts), making only the grapping moves available.
Already tested several different ROMs and this bug happened with all of them, including different BIOS from different regions. That doesn't happen with Fatal Fury Special, only with Fatal Fury 2.
That's very cool. Great work! Were you able to get in contact with someone to help with it?
That's unfortunate about Sonic 2 VS, but I appreciate you taking the time to look into it. I don't exactly know how to contact the authors of this romhack either, but there does seem to be a link to the Discord server at the bottom of the page, which I imagine could be useful for getting in contact with them. https://shc.zone/